News
NewsDark Souls 2 director says the game will be more 'direct, straightforward, and understandable'
There's no doubt that when Dark Souls 2 was unveiled at the VGAs this past Friday shivers went up the spines of countless individuals. These shivers could very easily have been due to either excitement, fear, or both. After all, Dark Souls and its original predecessor Demon's Souls were both know for being fiendishly difficult, but it was that same dastardly level of challenge that made those games so beloved in the eyes of many.
Hidetaka Miyazaki will not reprise his role as director for the upcoming Dark Souls 2. Instead, the duo of Tomohiro Shibuya and Yui Tanimura will be in charge of the project. It looks like the change in directors will also mark a change in direction for the series, as Shibuya recently told Edge that Dark Souls 2 will be less unforgiving and obscure.
"I personally am the sort of person who likes to be more direct than subtle,” explained the director. “Dark Souls 2 will be more straightforward and more understandable."
Judging from just how sinister the trailer for the upcoming action-RPG looked, I wouldn't say it seems like it's going to go easy on the players. I can definitely see a lot of longtime fans being disturbed by this recent news, but hopefully Dark Souls 2 continues its tradition of kicking the players' butts and literally leaving them to fend for themselves.
[Edge]
Want to talk about indie games, Kirby, or cheap pizza? Follow me on Twitter @dr_davidsanchez.

Here are some Dark Souls 2 screenshots to bring false hope to your day
Dark Souls 2 director: Dark Souls PC was 'sort of half-assed'
Dark Souls shipments total 2 million worldwide
Dark Souls 2 developer putting 'more care' into PC version
12 minutes of brutal Dark Souls 2 gameplay
Namco Bandai wants fans to help choose Dark Souls 2's tagline
Miyazaki wants Dark Souls to evolve through 'expression' — not countless sequels
Dark Souls 2 giving series a 'major upgrade'
Sign in with Facebook
John Doe