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Looking for those Diablo 3 1.04 Patch Notes? Look No Further

[Continued] Page 2

BOSSES

Boss rooms have been standardized so that, after the boss fight is complete, players will always be able to do the following:
= Use Town Portal to leave the room
= Re-enter the room again via Town Portal as well as the room's entrance portal

Maghda
Abilities:
Insect Swarm
Projectiles can now be slowed

Ghom
= Breath Attack
Pets and Followers should now only take 10% damage from the breath attack
= Gas Cloud
The rate at which Ghom spawns Gas Clouds has been reduced by approximately 20%
= The cooldown on Ghom's Gas Cloud attack has been increased from 6-10 seconds to 10-13 seconds
= Pets and Followers should now only take 5% damage from Gas Clouds

= Bug Fixes:
Fixed an issue where certain movement skills were granting immunity to Ghom's gas clouds if cast while inside the cloud (and if the player never left the cloud’s area of effect)

Cydaea
= Bug Fixes:
Players can no longer bypass the chains that appear during the "Heart of Sin: Kill the Daughters" event

Azmodan
= Fire Ball
Projectiles can now be slowed

Izual
= Bug Fixes:
Skipping Izual's cut-scene should no longer cause players to become trapped behind his ice barrier
Fixed a bug where Izual’s Charge attack would not do any damage
Fixed a bug where Izual’s Charge attack could damage players twice
Fixed a bug where Izual could become immune to damage when at 30% health under rare circumstances

Rakanoth
= Bug Fixes:
Rakanoth is now properly immune to crowd control effects when enraged in Inferno difficulty

Diablo
= Bug Fixes:
Diablo's Bone Cage debuff will now be properly removed from the player during a phase transition if the cut-scene is skipped
Fixed an issue where triggering a phase transition while grasped by Diablo could cause both the player and Diablo to become temporarily invisible
Fixed an issue that caused Diablo to not summon Shadow Clones of the player if Seven-Sided Strike was cast at the appropriate time.

Tags: Diablo 3, Battle.net, Patch 1.04

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