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Today's Max Payne 3 update balances weaponry on Xbox 360 and PS3

Matt-liebl-profile

Posted by: Matt Liebl

In an effort to tune weaponry online with "aim to enhance overall balance", Rockstar has released an update for Max Payne 3.

"As promised, we're paying close attention to user-feedback submitted by the Max Payne 3 Multiplayer community to our MaxFeedback@rockstargames.com address, and using that information to help inform dynamic tuning, title updates and DLC content in the works," Rockstar announced.

Todays update, currently live on Xbox 360 and PlayStation 3, has changes for the RPG, .38 Revolver, DE .50, and the many other weapons in Max Payne 3. The same tuning updates will be made available for PC as well, but Rockstar could offer no timeframe other than "soon".

RPG

  • Starting ammunition reduced
  • Projectile will no longer ricochet or skim off smooth surfaces

.38 Revolver

  • Effective range increased

DE .50

  • Accuracy and effective range slightly increased
  • Starting ammunition increased
  • Resolved an issue that prevented the Gas Systems Kit attachment from granting the correct damage bonus

608 Bull

  • Starting ammunition increased

Mini-30

  • Slightly lowered rate of fire
  • Reduced ammunition capacity of both normal and extended magazines
  • Recoil recovery speed improved

Sawn Off

  • Significantly increased damage and range

Super Sport

  • Starting ammunition increased

Two-Handed Shotguns

  • Resolved an issue that prevented the Gas Systems Kit attachment from granting the correct damage bonus
  • Improved the effectiveness of the Barrel Upgrade attachment

Suppressor Attachments

  • Now correctly decreases weapon damage at moderate to long range

Tags: Max Payne 3, Rockstar Games

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