News
NewsThe last 1% of StarCraft 2: Heart of the Swarm development 'is a bi*ch'
Apparently the first 99% of developing a game is simple compared to that last 1%. According to an interview with Kotaku, StarCraft 2: Heart of the Swarm, the next expansion for Blizzard's popular Real-time Strategy game, is almost complete. It's that last 1% that is holding them up from announcing an official release date, I suppose.
"We are 99% done," lead designer Dustin Browder said, "but that last 1%'s a bitch."
According to Browder, all of the missions are playable and the units are all in place. So what's that last bit entail?
"There's something in for everything—it's whether we like it or not that's an open question. It's the tuning and polish that really takes us a long time, and that's where we get into the unknowns," he explained.
"Like we could do a play-through next week that we're like, 'Wow this is really great.' Or we could do a play-through and we still have 250 items we wanna fix. You know, historically speaking we're doing pretty well. We're getting there. But I don't know for sure yet when we'll be done."
I suppose it's a better answer than what we heard from PlayStation's Scott Rohde regarding The Last Guardian release. Who knows, maybe that last 1% is what keeps getting BioShock Infinite delayed.
[Kotaku]
Blizzard purchases IGN Pro League technology and assets
StarCraft 2: Heart of the Swarm sold 1.1 million copies in just two days
Weekly wrap-up: StarCraft 2 pwned the sh*t out of SimCity and God of War
Review: StarCraft 2: Heart of the Swarm is an evolving love story
StarCraft 2: Heart of the Swarm zergs your PC, while God of War: Ascension debuts on PS3
PETA: 'Zerglings have feelings, too'
Server launch times for StarCraft 2: Heart of the Swarm announced
The Final Countdown: StarCraft 2: Heart of the Swarm
Sign in with Facebook
John Doe