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SWTOR patch 1.0.2d now available


Posted by: Matt Liebl

After rescheduling Star Wars: The Old Republic maintenance to today, patch 1.0.2d went live and is now officially available.

It was a small patch aimed mostly at fixing bugs in Flashpoints and Operations.  The giant patch 1.1 is still currently on the Public Testing Server. Unlike today, this one offers more in-depth changes like a new level 50 PVP queue, class balancing, and more fixes.  The patch notes for that can be found here.

Below are the official 1.0.2d patch notes (via BioWare):

  • Items
    • Fixed an exploit that allowed the removal of Armoring item modifications that were not intended to be available for removal on Artifact quality items
  • Flashpoints and Operations
    • Bug Fixes
      • Fixed an issue that sometimes prevented players from resetting their active Flashpoint
    • Operations
      • Eternity Vault
        • Using "Reset All Active Operations" no longer causes Soa and the Ancient Pylons to respawn even if the player is currently locked out of these encounters


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