News
NewsMass Effect 3 Designers on Cover And Melee
Once again, Eric Fagnan (Gameplay Designer) and Corey Gaspur (Combat Designer) talk about some of the changes in combat abilities and mechanics in Mass Effect 3. This time the focus is making Shepard more dynamic in the heat of the battle. The clip can be seen below or on THIS link.
Some new features have been added to Shepard's arsenal. While taking cover, Shepard can now do 90 degree turns around corners, he / she can roll to other near locations, and Shepard will look around corners allowing players to know location to run too. The cover system is much more “elegant” and smooth than before. It reminds me of the cover in Deus Ex: Human Revolution.
The Omni Blade is getting some sound and impact changes. Fagnan and Gaspur talk about impact reactions to blade hits. If a strong melee attack hits an enemy, they will stumble back more in reaction than if a light hit were to occur. The BioWare developers talk about how the reactivity of enemies is important to them in ME3.

Kotaku obtains memo sent from temporary EA CEO to employees regarding recent layoffs
BioWare asking for fan feedback on Mass Effect 3's multiplayer component
Don’t Kill Me Bro! The highs and lows of player character’s deaths
Mass Effect 3: Citadel gets trailered ahead of tomorrow's release
EA: Consumers are 'enjoying and embracing' in-game microtransactions
By the way, Mass Effect 3 is also getting multiplayer DLC
BioWare: Citadel will be the last single player DLC for Mass Effect 3
Sign in with Facebook
John Doe