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League of Legends: Graves, The Outlaw, Abilities and Lore Revealed

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Posted by: Matt Liebl

Last week, Riot Games previewed the newest champion approaching League of Legends.  In the preview, it was revealed that Graves, the Outlaw, had recently been "holed up" and now that he's out he had one thing on his mind: getting revenge on the Card Master known as Twisted Fate.

Riot teased, "If you’ve ever had a nemesis in your life that made you want to call him out for a showdown like the no-good, low-down, varmint, snake-in-the-grass that he is, you’ll probably have a bit in common with this next champion."

Today, we find out why Graves, the Outlaw has it out for Twisted Fate.

Lore:

Malcolm Graves was born in the back of a Bilgewater tavern and left there with a bottle of spiked milk. He survived a childhood in the pirate-run slums using every dirty trick in the book. Intent on building a new life for himself, he stowed away on the first ship to the mainland he could sneak aboard. However, the grim realities of the world forced him to eke out an unsavory living in the underground of various city-states, jumping the border whenever things got too hot. At a particularly high-stakes game of cards, he found himself seated opposite Twisted Fate. They both flipped four aces on the final hand. It was the first time either conman had met his equal. The two formed an alliance, swindling marks at the tables and scrapping back-to-back in the alleys afterward. Together, they ran the streets – stacking chips, decks, and rap sheets.

Unfortunately Graves made the mistake of hustling a hefty sum from Dr. Aregor Priggs, a high-ranking Zaunite official and businessman. When Priggs discovered how he’d been played, he became obsessed with revenge. He learned about Twisted Fate’s all-consuming desire to control magic and he promptly offered him a trade: serve Graves up in exchange for enrollment in a procedure which would grant his wish. Twisted Fate took the deal – both he and Graves knew the stakes of their arrangement, but the offer was too good. Once acquired, Priggs had Graves taken to a special location built to hold men whose crimes – or more precisely their punishments – were meant to stay off the books. Graves endured years of captivity at the hands of Zaun’s most unscrupulous wardens before he managed to escape. One of his fellow detainees introduced him to an eccentric gunsmith who modified a shotgun exactly to his specifications. He named it “Destiny.” After he paid a visit to Priggs, Graves joined the League of Legends with two targets in his sights: Twisted Fate and payback.

“They got a saying in the locker: ain’t got nothin’ but time to plan.” –Graves, the Outlaw

As I sort of predicted in my preview assessment of Graves, the Outlaw, Twisted Fate was responsible for the capturing and locking up of Graves.  Twisted Fate's greed got the best of him, and now Graves wants the best of him, as well.  With "Destiny" on his side, will Graves exact revenge on Twisted Fate?  We'll have to take a look at his abilities first.

Graves Abilities:

  • Buckshot: Graves fires three bullets in a cone damaging all enemies in the projectiles path. Enemies at close range can be hit by multiple projectiles, but each one beyond the first will deal reduced damage.
  • Smokescreen: Graves fires a smoke canister at the target area that deals damage and creates a cloud of smoke. Enemies inside the smoke cloud have reduced sight range and movement speed.
  • Quickdraw: Graves dashes forward gaining an attack speed boost for several seconds. Attacking enemies lowers the cooldown of this skill.
  • Collateral Damage (Ultimate): Graves fires an explosive shell dealing heavy damage to the first target it hits. After hitting a champion or reaching the end of its range the shell explodes dealing damage in a cone behind the target.
  • True Grit (Passive): Graves gains increasing armor and magic resistance the longer he remains in combat.

Smokescreen is a very interesting ability.  I wonder how Riot will reduce the sight of characters, and by how much?  I can see that with Nocturne's ult being a deadly combo.  A team could be blinded long enough for Nocturne to ult in and 1v1 someone.  Quickdraw is good to dash in and fire off a quick Buckshot.  Thanks to his True Grit passive, he should be able to survive long enough to dash back out.

What are your thoughts on Graves, the Outlaw?

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