SEGA Unveils Details for Mario & Sonic at the Olympic Games

September 26, 2007

SEGA Unveils Details for Mario & Sonic at the
Olympic Games

SEGA of America, Inc. and SEGA Europe Ltd, today
revealed details of the exciting holiday blockbuster title Mario & Sonic at the
Olympic Games. Published by SEGA across Europe and North America, and published
by Nintendo in the Japanese market, Mario & Sonic at the Olympic Games is
licensed through a worldwide partnership with International Sports Multimedia
(ISM), the exclusive interactive entertainment software licensee of the
International Olympic Committee (IOC).

This exciting new game for the Wii and Nintendo
DS, is packed with all-new interactive features and includes 20 authentic
Olympic events – played out in stylized Olympic venues. Using the Wii Remote and
Nunchuk, players can have an unparalleled interactive experience and compete
using one of 16 characters – 8 from the world of Mario and 8 from the world of
Sonic. The Wii controls are created specifically to replicate the actions that
offer the best results for each event which include:

  • Fencing – Individual epée
  • Archery
  • Shooting – Skeet
  • Gymnastics – Trampoline
  • Gymnastics – Vault
  • Field – High Jump
  • Field – Pole Vault
  • Field – Long Jump
  • Field – Triple Jump
  • Field – Javelin Throw
  • Field – Hammer Throw
  • Rowing – Single Sculls
  • Table Tennis – Singles
  • Aquatics – 100m Freestyle
  • Aquatics – 4x100m Freestyle
  • Track – 110m and 400m Hurdles
  • Track – 4x100m Relay
  • Track –100m and 400m

The interactive Wii controls include actions like
swinging the Wii Remote to simulate hammer throw, notching the Nunchuk to shoot
arrows, and replicating swimming strokes. Players can also discover the best way
to win a game by experimenting with different movements to discover secret
boosts to propel them towards a win.

With four playing styles to choose from, players
can decide their game strategy: all-around, technical, speed, and power – for
example: Mario and Amy (All-around), Peach and Tails (Technical), Sonic and
Yoshi (Speed), and Knuckles and Bowser (Power). Players will be able to choose
and try out, in both single and multiplayer mode, each event individually with
Single Match mode (where players can choose their event and play until they
score top marks). They can also compete for the highest overall score in a
series of events in Circuit mode (where players can either create their own
circuit by choosing the individual events, choose a pre-determined circuit, or
randomly generate a circuit). Gamers looking for extra tests of their athletic
abilities can choose the single-player Mission mode and earn top marks on
challenges made for only the toughest athlete. Additionally, gamers can learn
about the history of the Olympic Games through trivia, quizzes, and mini-games
and unlock all-new facts and figures from past Olympic Games in the Gallery.

Mario & Sonic at the Olympic Games is rated “E”
for Everyone by the ESRB and will be in-stores for the Wii video game system on
November 20, 2007 and for the Nintendo DS system in Q1 2008.