October 8, 2008
Multiwinia
Coming to Retail
The critically acclaimed online
RTS set for its impending boxed retail release
With critical acclaim and consumer
anticipation heralding its imminent arrival, Pinnacle Software and Introversion
Software are proud to announce that the boxed version of Multiwinia: Survival of
the Flattest is to arrive at retailers everywhere on Friday 10th October with a
recommended retail price of 19.99.
Set in the futuristic digital world
known as Darwinia, Multiwinia is an online multiplayer Real Time Strategy game
where players assume the role of one of Darwinia’s warring factions, battling
for control of its limited natural resources, hell-bent on the destruction of
the other factions in the pursuit of world supremacy, all against the backdrop
of one of the most visually stunning game environments seen to date.
“We are delighted to be working with
developer partners, Introversion Software and proud to support them in achieving
their retail objectives with the release of this excellent and much anticipated
PC game”, commented Peter Sleeman, Managing Director of publishers Pinnacle
Software.
On the back of early positive review
scores including 8/10 from Eurogamer and 7.5/10 from Gamespot UK, he went on to
say, “Multiwinia has been well received by the Specialist Gaming Media and by
retailers, and the demand for a quality boxed title such as this is obvious.”
MULTIWINIA’S SIX GAME MODES
-
Domination – Each team fights to
control spawn points with the aim to control the entire map or the most spawn
points -
King of the Hill – Occupy key
tactical zones around the map to score points -
Capture the Statue – Multiwinians
must collectively lift the heavy giant stone statues that spawn in the Statue
Zone and carry them safely back to their home base to score points, with the
team that has successfully carried the highest number of statues to their base
within the allocated time being the winner -
Blitzkrieg – Each team tries to
capture the enemy’s home flag while defending their own -
Rocket Riot – Each team has a
giant rocket at their start point, and in order to win they must refuel and
occupy the rocket with 100 Multiwinian astronauts and then perform a
successful launch, all at the same time as preventing the rocket’s destruction
by enemy teams -
Assault – One player’s team must
defend a bomb that will explode within a defined time period, whilst the other
team must attack and destroy the bomb before the time period elapses. Play
then switches around, with the winner being the player who successfully
attacks in the quickest time
For more information on the boxed
version of Multiwinia please visit
www.multiwiniagame.com.