MindFuse Taps the Simutronics HeroEngine to Create the World of Gatheryn

December 3, 2008

MindFuse Taps the Simutronics
HeroEngine to Create the World of Gatheryn

Advanced-Casual World to be the
First Playable MMOG Built by the Revolutionary Development Technology

Simutronics Corp. and MindFuse Games
today announced a new global licensing agreement for MindFuse’s upcoming MMOG,
Gatheryn ™, which will be developed using the Simutronics HeroEngine. The
collaborative, time-saving features of the HeroEngine allow MindFuse to develop
the unique feature set of the advanced-casual MMOG, and the studio plans on
launching the game as soon as the first half of 2009.

"By licensing the HeroEngine, we can
focus our technology development and engineering team on the various unique
social, personalization and online community features that the Gatheryn player
will experience," said Joseph Walters, Lead Designer and Chief Executive Officer
of MindFuse Games. "The engine enables our team to spend time creating the
experience instead of recreating the already-proven type of server side MMOG
technology that Simutronics has built so effectively."

Gatheryn will be the first game on
the market created with this technology.

Said Simutronics Chief Executive
Office and HeroEngine Chief Designer David Whatley, "We are thrilled to be
working with MindFuse. By licensing our HeroEngine platform they are able to
share the technology cost with other developers all over the world, getting a
better platform at lower cost."

"Server side development is
providing significant advantages pre-launch and we expect this to continue once
Gatheryn is open to gamers," said Ira Rothken co-founder of MindFuse. "We will
be able to constantly add to and enhance the player experience in an efficient
and rapid cycle. New games, environments and experiences will be added
continuously rather than forcing players to wait months and even years between
expansions."

Added Neil Harris, Executive Vice
President of Simutronics, "Our flexible licensing options made it possible for
an independent developer like MindFuse to use top-of-the-line technology.
HeroEngine is within the reach of most professional development teams."

For more information on Gatheryn,
please visit
http://www.mindfusegames.com
 

For more information on Simutronics
and the HeroEngine, please visit
http://www.heroengine.com 

Gatheryn is a trademark and service
mark of MindFuse Incorporated