Maximum-Football 2.0 Now Available at Matrix Games

September 21, 2007

Maximum-Football 2.0 Now
Available at Matrix Games

Hut hut, hike! Maximum-Football
2.0 has been snapped to football fans everywhere!

Matrix Games and Wintervalley
Software are proud to announce that Maximum-Football 2.0 is now available from
Matrix Games! Now anyone with a knack for putting the pigskin in the end zone
can call the plays with an unprecedented level of detail! Maximum-Football 2.0
takes the immersive team management and addicting play-by-play action and brings
the graphics, gameplay and interface to the next level!

David Heath, Director of Operations
at Matrix Games, said “Just as the football season begins to ramp up,
Maximum-Football 2.0 will be delivering the armchair coach exactly what they
need to call the game like they see it. Maximum-Football 2.0 brings a list of
changes as thick as a professional playbook and newcomers to this great sports
game will find it just a fun as the Maximum-Football veterans who awaited
Maximum-Football 2.0 with bated breath.”

David Winter from Wintervalley
Software, added, “Wintervalley Software is particularly proud of the progress
we’ve made with Maximum-Football in its 2.0 release. Many of the more nuanced
parts of the game have come around quite well and we feel that the AI and
gameplay are coming together fantastically. We’re sure that once we make the
handoff to gamers, they’ll take Maximum-Football 2.0 and run it straight into
the end zone!”

Maximum-Football 2.0 is the latest
and greatest release from the acclaimed sports management video game studio,
Wintervalley Software. Bringing a whole host of new features like full Xbox 360
controller support, full DirectX 9.0 utilization, and scores of other upgrades
and improvements, Maximum-Football 2.0 delivers on gameplay and fun like a
bullet pass through double coverage. Like its predecessor, Maximum-Football 2.0
allows players to experience the thrill of managing a team in any league from
pee-wee to all-pro. Design and play in leagues where you pick the size and
layout. Play against others in user created leagues. There is no limit to how
far you can take Maximum-Football 2.0. Get down and dirty with the editor as you
create new plays and playbooks, design your own uniforms and helmets, and even
select nicknames to appear on jerseys.

New and improved features found in
Maximum-Football 2.0 include:

  • One of the most advanced creation
    and editing tools for new plays and formations for offense, defense, and
    special teams.

  • Play routes are created via
    drawing command points and assigning scripted commands to each point.

  • No longer are you restricted to
    selecting from half dozen hard coded routes. T

  • he ability to create your own
    playbooks from scratch.

  • Players can be created manually or
    automatically generated.

  • An advanced and in-depth free
    agent draft system to keep the leagues alive with fresh talent.

  • 16 individual player ratings over
    and above things like height, weight and age. Many brand new or improved
    player animations.

  • Custom camera angles for replay
    viewing. Snow and Rain have new effects (the rain leaves little splashes on
    the turf).

  • Game as a completely new lighting
    system.

  • Now fully supports the Xbox 360
    Controller New Depth Chart system.

  • The Depth chart is now slot based
    to take advantage of the new player break down.

  • Vastly improved pass and run
    blocking, defensive man-2-man coverage, and zone coverage

  • A brand new almanac of past
    champions and defunct teams in the leagues screens.

Get more information on
Maximum-Football 2.0 from its official Matrix Games

webpage
.