inFAMOUS Electrifies with Innovative, Hybrid Musical Score

April 1, 2009

inFAMOUS
Electrifies with Innovative, Hybrid Musical Score

Amon Tobin, James Dooley, Mel
Wesson and Martin Tillman Come Together to Create the Imaginative Score Heard in
the Open-World Superhero Adventure

SCEA announced today that inFAMOUS,
the highly-anticipated, modern day superhero adventure exclusively for the
PLAYSTATION 3 (PS3), will feature an innovative musical score created by popular
underground electronic musician Amon Tobin, world-renowned composers James
Dooley and Mel Wesson and electric cellist Martin Tillman. Developed by Sucker
Punch, creators of the critically-acclaimed Sly Cooper series, inFAMOUS launches
in June, immersing players in the troubled world of Cole McGrath, a regular guy
turned superhero who survives a massive blast within Empire City and learns to
master his newfound powers.

Varying from dark intensity to
haunting melancholy, collaborative efforts for the score were led by SCEA Music
Manager Jonathan Mayer, veteran of the God of War II and Uncharted: Drake’s
Fortune soundtracks. To encapsulate the gritty and decimated nature of Empire
City, Mayer and the contributing musicians threw out all conventional standards
of traditional music production, turning instead to real-life objects and
materials found in urban environments. Objects such as trashcan lids, water jugs
and broken glass were combined with traditional music instruments played in
non-traditional ways — bungie cords were stretched across a concert bass drum
and strummed, wire brushes were beat on a suspended tuba and shakers were
constructed of broken glass. Recorded and produced at SCEA’s newly built Foster
City recording studio, the end result is a hybrid electronica orchestral score
that enhances the chaotic and menacing nature of the city.

“PS3 has unleashed a new set of
possibilities for in-game music to interact directly with the gameplay, allowing
us to really capture the right mood and pace of games,” said Chuck Doud,
Director of Music, SCEA. “For inFAMOUS, we wanted a soundtrack that would
encapsulate the unique artistic style of the game while immersing players in a
city that is both poignant and beautiful. The team that Jonathan put together
and led creatively captured that emotional pendulum perfectly with each musician
bringing their own musical style to the score.”

inFAMOUS’s unique score will be
available as a complete soundtrack starting May 21 for $9.99 (MSRP). To find out
more about the creative process behind the music of inFAMOUS, PlayStation users
can catch an in-depth feature on the April episode of Qore that will be
available on the PlayStation Network.

inFAMOUS is the first open-world,
superhero action-adventure exclusively for the PS3 system. The game follows the
journey of Cole McGrath, the lone survivor of an explosion that levels six
square blocks of Empire City. As Cole discovers the source of his newfound,
electrifying powers, players are given the choice to exact revenge, protect the
innocent or do a little of both. These choices are presented in a richly
interactive and organic living city, a place where actions create broader
reactions in the citizens and landscapes around them. Experience the role of a
modern day superhero tasked with making the choice between fame and infamy.

The independent Entertainment
Software Rating Board (ESRB) has rated inFAMOUS “T” for “Teen”.