News
THE FIRST RULE OF
FIGHT CLUB IS YOU DO NOT TALK ABOUT FIGHT CLUB
Vivendi Universal Games Announces Development of Fight Club™
LOS ANGELES, CA - (December 17, 2003) – The second rule of Fight Club is you do not talk about Fight Club. However, gamers will surely be talking, as Vivendi Universal Games announced today the development of Fight Club for the PlayStation®2 computer entertainment system and the Xbox® game system from Microsoft. Due out in late 2004, Fight Club, developed by Genuine Games, is set to deliver an intense experience that will combine the characters, settings, artistic style, and story elements from the movie with a realistic fighting system that will appeal to both hardcore and casual gamers.
In the world of underground fighting, fists do the talking and the fight isn't over until someone goes limp, taps out, or is beaten. Players will be engrossed in this gritty, visceral world by fighting as one of the many characters from the gripping film. Fight Club, a “no-holds-barred” fighting game, will portray the brutality of street fighting while encompassing the action and story elements from the movie with intense visuals, untraditional moves, and bare-knuckle destruction.
“Fight Club is set to deliver a fighting game that will portray the experience of a realistic fighter that incorporates many elements from the Fight Club movie,” said Luc Vanhal, VU Games’ North American President & COO. “Genuine Games has stepped up to the plate to develop a fighting game that will capture the raw intensity of street fighting that will appeal to movie fans, hardcore fighting game fans and casual gamers alike.”
Fight Club will be available in late 2004 for PlayStation 2 and Xbox with an expected ESRB Mature rating. For more information, log on to http://www.fightclubgame.com.
About Genuine Games
Headquartered in Woodland Hills, California, Genuine Games, Inc. is a certified developer of interactive entertainment software for Sony, Microsoft and Nintendo consoles and handheld devices. More information on the company, its founders and products is available at www.GenuineGames.com.
About Xbox
Xbox ( http://www.xbox.com/ ) is Microsoft’s future-generation video game system that delivers the most powerful game experiences ever. Xbox empowers game artists by giving them the technology to fulfill their creative visions as never before, creating games that blur the lines between fantasy and reality. Xbox is now available in the continents of North America, Europe, Asia and Australia.
About Fox Interactive
A recognized industry leader, Twentieth Century Fox Licensing and Merchandising licenses video and computer game software under the Fox Interactive banner for a variety of Fox entertainment properties worldwide, on behalf of Twentieth Century Fox Film Corporation, Twentieth Television and Fox Broadcasting Company. Fox Interactive hit releases include: The Simpsons Hit & Run, Buffy the Vampire Slayer: Chaos Bleeds, and Aliens versus Predator 1 & 2.
About Vivendi Universal Games
Headquartered in New York, Vivendi Universal Games (www.vugames.com) is a global leader in multi-platform interactive entertainment. The company develops, publishes and distributes interactive products for all major platforms including PCs, video game consoles and the Internet. Vivendi Universal Games’ portfolio of development studios and publishing labels includes Blizzard Entertainment, Coktel, Fox Interactive, Knowledge Adventure, Massive Entertainment, Sierra Entertainment and Universal Interactive. Additionally, Vivendi Universal Games co-publishes and/or distributes titles for a number of strategic partners, including Interplay, inXile entertainment, Majesco and Mythic Entertainment, among others.
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Xbox is a registered trademark of Microsoft Corporation in the United States and/or other countries.
© 2004 Twentieth Century Fox Film Corporation and Regency Entertainment (USA), Inc. All rights reserved. Fox Interactive, Fight Club, and their associated logos are registered trademarks or trademarks of Twentieth Century Fox Film Corporation.

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