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Deus Ex: Invisible War PC Patch V 1.1 Available Now

The first official patch is now available for Deus Ex: Invisible War PC. This patch, V 1.1, offers a variety of changes to the retail release of Deus Ex: Invisible War. See the list below for a complete run-down of said changes. While this patch will address many of the thoughts, comments and feelings of the gaming community, it is likely not the final patch that will be released.

This is what the Ion Storm and the Deus Ex: Invisible War team have to say about the patch:

"We've posted a patch that upgrades Deus Ex: Invisible War to version 1.1. It fixes some minor problems related to bad configuration settings, it takes into account some interface feedback we've received and it enhances the game in a number of other ways. (The patch includes a readme file that details the changes.)

We wanted to patch the PC version of the game first, but our plans also include uploading a new version of the Deus Ex: Invisible War demo at some point in the near future.

We'd like to thank the people on the forums for helping us collect data for the first Deus Ex: Invisible War patch. We're currently working on another patch for the future, mostly related to deeper optimizations. Keep watching this space for further updates."

Warren Spector, Harvey Smith, Chris Carollo, and the Deus Ex: Invisible War team.

You can find the patch here:  http://downloads.gamezone.com/demos/d10561.htm

Changes contained within the v1.1 patch:

- Defaulted Bloom to off when starting a new game.

- Adjusted mouse movement to eliminate feeling of "lagginess".

- Adjusted the HUD so that it is pushed toward the edges of the screen.

- Added option for turning all shadows off. This can massively improve performance, especially at higher resolutions.

- Shrunk all text sizes.

- Reworked mouse-based UI control within the inventory and biomod screens:

. Right-clicking will now swap items in the inventory and toolbelt screen.

. Added buttons for installing weapon mods and biomods.

. The biomod/inventory/datavault hotkeys are now toggles (the same buttons will now both open and close these subscreens).

- Added quicksave/quickload keys. (F10/F12)

- Non-hostile AI's will now go hostile much sooner if shot.

- Eliminated monitor resyncing during level transition and savegame loads.

- Increased the headshot damage multiplier for the pistol.

- Increased the damage of the stun prod.

 



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