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ENEMY AI DETAILS REVEALED FOR AQUANOX 2: REVELATION

Vancouver, WA – Friday 6th December 2002   JoWooD Productions is proud to announce the official details of AquaNox 2: Revelation’s Artificial Intelligence, which is  being employed in their anticipated underwater action game.

Significant time has been invested in creating the excellent enemy AI within AquaNox 2: Revelation.  The main goal of AquaNox’s AI was to make enemy vehicles behave as human-like as possible.  With the ability to ambush players, take advantageous attacking positions during dogfights and weave intelligently to avoid being hit when under attack, this game’s enemies are tough to defeat.

In Aquanox 2:  Revelation, players will be confronted by snipers that utilize concealed positions to accurately fire on their target from great distances.  The sniper can even turn his vehicles’ engines off so the players’ sonar system and lock system cannot detect them.  The only way the player can find them is to spot them through AquaNox’s murky water.  This AI tactic can dramatically change players’ in-game tactics, as rushing into open areas could result in instantaneous death from a sniper hiding in the distance.  In addition, ground vehicles featured within AquaNox 2: Revelation will be capable of digging themselves into the ground, then springing out and ambushing the player as they creep through the vast oceans.

When in dogfights, the AI enemies will attempt to get behind the players’ ship, and remain there no matter how much the player tries to escape.  Enemies will be able to strafe both horizontally and vertically, roll and loop during combat and retreat should the battle appear to be lost.  Due to their adversaries’ agility, gamers will then have to rapidly alter their playing style to combat the foes they face.

During combat in AquaNox 2: Revelation, enemies will be able to analyze the way the player fights, and modify their tactics accordingly.  For example, if the player is strafing continuously, the enemy will use fast weapons that spray bullets in all directions.  However, if the player is not as agile, the enemy will shift to heavy and slower artillery.

AquaNox 2: Revelation for PC CD Rom is scheduled to  launch in North America in Q1 2003.

JoWooD Productions Software AG, a publicly traded company on the Vienna Stock Exchange, which is rapidly establishing itself as a leading force in the video games industry. Its strategy is to identify develop and publish internationally competitive, high-quality entertainment software for all existing next-generation gaming platforms. JoWooD Productions has in-house development facilities in Vienna and Ebensee, Austria and a fast growing roster of exceptional subsidiary studios, including Wings Simulations and Massive Development in Germany. JoWooD Productions Software AG head office is based in Austria with wholly owned subsidiaries operating out of the UK, Germany, Japan and the USA.



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AquaNox 2: Revelation (PC)