News
Cuban Missile Crisis: The Aftermath Goes Gold
The History of 1962 Has Been Rewritten; Fight to Secure a Future…
Montreal, Canada. November 11, 2005. Software publisher Strategy First, Inc. a wholly owned subsidiary of Silverstar Holdings, Ltd. (NASDAQ: SSTR), and top Russian publisher 1C Company are happy to announce that “Cuban Missile Crisis: The Aftermath” has gone gold and will be released at the end of the month. “Cuban Missile Crisis: The Aftermath” is an interesting mix of real-time and turn-based global strategy. Players are thrust back into a world ravaged by military and political confrontation. This 1962 shows no peace, only brutality and warfare as Gamers must fight to survive in this vastly different interpretation of events.
“I am pleased to announce that Cuban Missile Crisis: The Aftermath has gone gold,” said Pro Sotos, Business Development Manager at Strategy First. “With its combined real-time and turn-based action, “Cuban Missile Crisis: The Aftermath” is a game that will be a sure hit with strategy gamers everywhere.”
“We are happy that “Cuban Missile Crisis: The Aftermath” will soon hit North American store shelves,” said Nikolay Baryshnikov, International Sales Director at 1C Company. “This game has already attracted the attention of European fans and I’m sure it has the potential to nail down its success overseas.”
About Cuban Missile Crisis: The Aftermath
Cuban Missile Crisis: The Aftermath is a real-time strategy game combined with a turn-based global tactical mode, forcing players to use tactical troop movements while managing their resources and armies. It offers gamers an alternative interpretation of the events that followed the famous global stand-off on the small island nation. “Cuban Missile Crisis: The Aftermath” will be available for purchase at all major retailers for a suggested retail price of $39.99; Rated Teen by ESRB.
Features
- Varied types of weapons and equipment - helicopters, rockets, reconnaissance troops, etc.
- Radioactive contamination zones that have an influence upon military equipment and troops.
- Alternative history timeline assuming The Cuban Missile Crisis provoked a nuclear disaster in 1962.
- Combines both turn-based strategy mode and Blitzkrieg's real-time strategy mode.
- Dozens of missions through four sides of the conflict (USSR, French and German Alliance, China, American and British Alliance).
- Maximum usage of Blitzkrieg engine potential.
- In the turn-based strategy mode, every single turn is limited, adding realism to the whole experience of the game.
- Non-critical additions, such as optional missions, add depth to gameplay.
For more information on “Cuban Missile Crisis: The Aftermath” please visit: http://www.strategyfirst.com/en/games/CubanMissileCrisis/

del.icio.us
Glink It