News

THE RECKONING IS COMING MARCH 15, 2002

Prepare Yourself for Interplay's Horrific Xbox Action Game... Hunter: The Reckoning

Irvine, California, October 30, 2001 - Digital Mayhem, a division of Interplay Entertainment Corp. (NASDAQ:IPLY), announced today that the highly anticipated upcoming action game Hunter: The Reckoning® is scheduled to ship on March 15, 2002 for the Xbox(tm) video game system from Microsoft.

Hunter: The Reckoning is a fast and furious action game based on the characters and fiction found in the popular role-playing game Hunter: The Reckoning and the immersive World of Darkness(tm) created by White Wolf Publishing, Inc.

"As an original title designed for Xbox, the development team at High Voltage Software has been working closely in conjunction with White Wolf Publishing to make Hunter: The Reckoning the purist gaming experience immersed in the rich fiction of White Wolf's World of Darkness," stated Jim Molitor, President of Digital Mayhem at Interplay Entertainment Corp.

In the world of Hunter, there is evil everywhere, but now a mysterious force has imbued a chosen few humans with not just the knowledge of the evil, but the power to do something about it. Played from a third person perspective,

Hunter: The Reckoning drops players in the nightmarish setting of modern day Hunters. Creatures of the dark disguised as everyday mortals plague humankind. Players can assume the role of one of four Hunter characters, in either single player or cooperative 4-player multiplayer mode, each endowed with unique supernatural abilities that become more diverse and powerful as players progress through 20 plus levels conquering evil. Hunter: The Reckoning has already secured outstanding accolades and previews from many key online and print gaming media.

Hunter features an alternative music soundtrack featuring the hot new industrial rock band COMA. Hunter's chilling theme song "Numb", produced by COMA, is highlighted in an exclusive new Hunter video trailer scheduled to debut this Halloween, October 31. The first Hunter trailer introducing the four main playable characters, entitled "CREED" is available for viewing NOW at the press only website for Hunter. Get ready...the Reckoning is coming March 15, 2002!

To access the Hunter: The Reckoning press only website to view the new trailer, please submit your request to hgreer@interplay.com.  For further information on COMA, please visit www.coma1.com. For information on High Voltage Software, please visit www.high-voltage.com. For information on White Wolf Publishing please visit www.white-wolf.com. For all other information regarding Hunter: The Reckoning, please visit the official website at www.interplay.com/hunter.

About Xbox

Xbox (http://www.xbox.com/) is Microsoft's future-generation video game system that delivers the most powerful games experiences ever. Xbox empowers game artists by giving them the technology to fulfill their creative visions as never before, creating games that blur the lines between fantasy and reality. Xbox will be available in North America on November 15, 2001 at the suggested retail price of $299.99. *Reseller prices may vary.

Interplay Entertainment Corp. is a leading developer, publisher and distributor of interactive entertainment software for both core gamers and the mass market. Interplay currently balances its development efforts by publishing for personal computers as well as current and next generation video game consoles. Interplay releases products through Interplay, Shiny Entertainment, Digital Mayhem, Black Isle Studios, its distribution partners and its wholly owned subsidiary Interplay OEM, Inc. More comprehensive information on Interplay and its products is available through its worldwide web site at http://www.interplay.com.

Safe Harbor Statement under the Private Securities Litigation Reform Act of

1995:

Statements contained in this release except for historical information are forward-looking statements that are based on current expectations and involve risks and uncertainties. Without limiting the generality of the foregoing, words such as "may," "will," "expect," "believe," "anticipate," "intend," "could," "estimate," or "continue" or the negative or other variations thereof or comparable terminology are intended to identify forward-looking statements. The risks and uncertainties inherent in such statements may cause actual future events or results to differ materially and adversely from those described in the forward-looking statements. For example, Interplay's ability to continue as a going concern is dependant on securing external sources of funding to continue operations. In addition, there can be no assurance that the Company will be successful in completing any strategic alliances, licensing transactions, and financings, or that the Company's current scheduled titles will ship in the projected time frame or that they will be as popular as the Company presently anticipates, that the Company will be able to achieve its projected continued revenues from its existing titles, or that the Company will be able to increase the number of console titles it releases. Additional important factors that may cause a difference between projected and actual results for Interplay include, but are not limited to, future capital requirements, that equity or bank financing will be available on terms satisfactory to the company or at all, risks of loss of the Company's listing on the Nasdaq National Market, risk of delays in development and introduction of new products, dependence on new product introduction which achieve significant market acceptance and the uncertainties of consumer preferences, risks of product returns and markdown allowances, dependence on third party software developers for a significant portion of new products, risks of rapid technological change and platform change, intense competition, seasonality, risks of product defects and resulting returns, dependence upon licenses from third parties, risks associated with, dependence upon third party distribution, dependence upon key personnel and risks associated with international business, intellectual property disputes and other factors discussed in the Company's filings from time to time with the Securities and Exchange Commission, including but not limited to the Company's annual reports on Form 10-K and the Company's subsequent quarterly filings on Form 10-Q. Interplay disclaims any obligation to revise or update any forward-looking statements that may be made from time to time by it or on its behalf.

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Note: All trademarks and copyrights are the property of their respective owners.

 

Heather Greer

Public Relations Manager

Interplay Entertainment Corp.

16815 Von Karman Ave.

Irvine, CA 92606

(949) 553-6655

hgreer@interplay.com

www.interplay.com

 

 

 



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