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City Of Villains Archetype: The Mastermind

October 27, 2005 -- NCsoft and Cryptic Studios have released a New City of Villains Movie. and a set of screenshots featuring the Mastermind archetype.

The Mastermind archetype is one of the most different archetypes in COV compared to what was found in City of Heroes…it is also the archetype that is getting the most attention from our players. The Mastermind is able to summon minions and use them to attack opponents. Some of the henchmen available include zombies, ninjas, soldiers and robots. The briefing on this new archetype is included below.

City of Villains PC screenshots

Click here to View all City of Villains Screens

Hit Points: Low

Damage: Medium

Primary Powers: Summon Henchmen

Secondary Powers: Buff

The Mastermind is perhaps the most complex archetype to play, because much of your power originates from the various "pets"—called Henchmen—you can summon to your side, such as the living dead, a band of ninjas, or several mechanized monstrosities. This adds an extra layer of complexity, since you must simultaneously control your character and the minions you command. This makes the Mastermind daunting, but it also makes it one of the more powerful archetypes in the game and makes it a one-man group.

The Mastermind archetype is played much differently than the others, which is primarily due to its ability to summon what are commonly known as “henchmen”. In the case of City of Villains, these henchmen come in one of four types: Each type has its own strengths and weaknesses but, more importantly, is how these pets are controlled by the player. As you have to control both your character and the henchmen, you need to be aware of your surroundings at all times—a Mastermind without its henchmen is easy prey.



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