News
Take-Two Interactive Software
Ships Conflict: Desert Storm II –Back to Baghdad‘ for the PlayStation®2, Xbox’
and PC
The Ultimate Experience In Tactical, Squad-Based Combat Brings Gamers Back To
Iraq To Command U.S. Delta Forces In A New Gulf Campaign
New York, NY – October 9, 2003 – Gotham Games, a publishing label of Take-Two
Interactive Software, Inc. (NASDAQ: TTWO), announced today that Conflict: Desert
Storm II - Back to Baghdad for the PlayStation®2 computer entertainment system,
the Xbox® video game system from Microsoft, and PC has shipped to retail outlets
in North America. The game follows up on the successful title Conflict: Desert
Storm, which sold over 750,000 units in North America since its launch in
September 2002. Conflict: Desert Storm II captures all of the intense,
third-person squad-based action of the original and builds on it as players
command U.S. Delta Forces or British SAS over the sands of Iraq to crush what
remains of Saddam’s evil regime.
Based on events of the 1991 Gulf War, Conflict: Desert Storm II challenges
gamers with a multitude of intense, expansive missions that offer greater levels
of atmosphere, realism and tactical tasks than its predecessor. Facing
intelligent opponents that react to players’ movements with strategic
countermeasures, Conflict: Desert Storm II presents some of the most advanced
combat AI seen to date. Gamers jump back into battle with a squad comprised of
familiar faces: Bradley, the Team Leader; Jones, the Combat Engineer; Foley, the
Sniper and Connors, the Heavy Weapons Specialist. Each team member returns with
their own unique skill sets and authentic arsenals. In order to present the most
realistic depiction of the intense ground war in Iraq, Gotham Games has brought
back Cameron Spence as technical consultant, a former high-ranking British SAS
officer who served in the 1991 Gulf War. Cameron’s expertise was tapped even
further, giving the developers further insight into desert warfare. An
incredible number of authentic weapons, equipment and Gulf War-era vehicles are
included to add an amazing level of realism and detail. Each highly intricate
campaign will require players to coordinate the unique skills and weapons of
each team member, to strategically combat a variety of scenarios and enemy
forces. Additional advances include a new weapon-specific targeting system,
dynamic lighting, environmental effects, and deformable terrain among other
features.
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is an
integrated global developer, marketer, distributor, and publisher of interactive
entertainment software games and accessories for the PC, PlayStation® game
console, PlayStation®2 computer entertainment system, Xbox’ video game system
from Microsoft, Nintendo GameCube and Nintendo Game Boy Advance. The Company
publishes and develops products through its wholly owned subsidiary labels:
Rockstar Games, Gotham Games, Gathering, Joytech and Global Star. The Company
maintains sales and marketing offices in Cincinnati, New York, Toronto, London,
Paris, Munich, Vienna, Copenhagen, Milan, Sydney, Amsterdam and Auckland.
Take-Two’s common stock is publicly traded on NASDAQ under the symbol TTWO. For
more corporate and product information please visit our website at
www.take2games.com.
About Gotham Games
Headquartered in New York City, Gotham Games is a publisher of interactive
entertainment software games for the PlayStation®, PlayStation®2, Xbox, Nintendo
GameCube and Nintendo Game Boy® Advance. Gotham Games is focused on publishing
outstanding titles for gamers of all ages. Gotham Games is a subsidiary of
Take-Two Interactive Software, Inc. For more information, please visit
www.gothamgames.com.

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