News
BUENA VISTA INTERACTIVE¹S HIGHLY
ANTICIPATED TRON 2.0 NOW AVAILABLE AT RETAILERS NATIONWIDE
Innovative First-Person Action PC Game Delivers Immersive Story-Driven Gameplay
Packed with Action
Players Enter Cyberspace to Battle Computer Viruses and Corruption
BURBANK, Calif. ‹ (Aug. 26, 2003) ‹ Gamers and TRON® fans alike can
now digitize themselves into the world of the computer with Buena Vista
Interactive¹s TRON 2.0, which debuts today on store shelves across North
America. Inspired by TRON, the ground-breaking science-fiction film,
TRON 2.0 is a first-person PC game that delivers immersive story-driven
gameplay packed with intense action, virtual viral villains and a unique visual
style.
"High speed light cycle racing, fierce arena combat, an engaging storyline and
unforgettable characters make TRON 2.0 a stunning tribute to the TRON
property with all the makings of a blockbuster game," said Bob Picunko, director
of marketing, Buena Vista Interactive. "We¹re honored to deliver the next
chapter of the TRON universe to loyal fans of the franchise, and
captivating a new audience of hard-core and casual gamers."
Critics agree. With reviews hitting across the world, game journalists are
talking about TRON¹s appeal:
"Whether or not you're a fan of the movie, TRON 2.0 oozes with style and
substance. Developer Monolith Productions deserves credit for creating one of
the finest and most unique PC games of the year to date."
Marc Saltzman, Gannett News Service, Aug. 8, 2003
TRON 2.0 features the voice talent of original TRON cast members
Bruce Boxleitner, who reprises his role as Alan Bradley, and Cindy Morgan, who
portrays Ma3a (mah-THREE-ah), an artificial intelligence program, as well as
Rebecca Romijn-Stamos, who provides the voice of Mercury, the undefeated
champion light cycle racer who teams up with lead character Jet Bradley to
combat corruption in the computer world. Syd Mead, renowned conceptual artist
famous for his legendary design contributions to innovative films such as
TRON, Bladerunner and Aliens, updated the iconic light cycles
seen in the title.
In addition, the game reunites two visionaries from the film, Steven Lisberger,
director, story and screenplay writer, and Richard Taylor, visual and computer
effects supervisor, both of who consulted on the project. Also included is
music from original TRON composer, Wendy Carlos.
TRON 2.0¹s popularity has inspired ancillary products, including action
figures from NECA (National Entertainment Collectibles Association) and a
forthcoming TRON comic book mini-series from 88 MPH Studios. Action
figures based on Jet, Mercury, IC Regular and Thorne are now available online at
www.necaonline.com. The comic book, which will follow the adventures of
Jet Bradley exploring the TRON universe, releases this winter.
Developed by critically acclaimed Monolith Productions, TRON 2.0 takes
place in the present day, approximately 20 years after the events of the film.
Playing as Jet Bradley, son of ENCOM programmer Alan Bradley from the TRON
film, gamers are digitized into cyberspace and will race on light cycles, battle
corruption both inside and outside of the computer world, and explore locations
including the Internet Hub, Firewall, Corrupted Server and Light Cycle Game
Grid.
In addition to more than 30 enormous levels of story-driven single-player
gameplay, players can challenge themselves or up to eight others in 16 levels of
light cycle racing. They can also compete individually or as teams with up to
16 opponents in 20 different gladiatorial disc combat arenas.
TRON 2.0 is Windows® 98/Me/2000/XP compatible and available for a
suggested retail price of $49.99.
For more information about TRON 2.0, visit www.tron20.net
http://www.tron20.net/.
About Buena Vista Interactive
Buena Vista Interactive is the core games publishing label of Buena
Vista Games, Inc., the interactive entertainment arm of The Walt Disney
Company's Consumer Products business unit. The label creates, markets and
distributes a broad portfolio of PC and multi-platform video games worldwide.
The company also licenses properties and works directly with third-party
interactive game publishers to bring products for all ages to market.

Glink It