News
AC2 August patch will skill balance and apply new item, content and crafting changes
Patch will also apply minor fixes
The August patch for Asheron's Call 2, Turbine's massively multiplayer online game, will undergo a variety of changes with the August patch.
According to the official homepage, http://ac2.turbinegames.com/index.php?page_id=258, changes will include :
ITEM CHANGES
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Behemorn Gigurath are oily once again and will provide plenty of it for the Ice Fire quest.
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Tumerok bone armor can now be dyed.
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Ebon Pyreals were dropping too frequently; the drop rate has been reduced.
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The Adept Insight Jewel found in Theoter's Chest now posesses more detailed information about the effect it adds to the Guardian of Dereth robe.
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The seals for the Cacophos Quest now last in the player's inventory for 4 hours instead of 1 hour.
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Golden Age swords are no longer restricted to Humans only.
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Shield vigor costs have been reduced (This includes crafted shields).
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Incomparable items will appear less often in troves and sigil chests.
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The Sanguine Fang Unguent has been given a new icon.
CONTENT CHANGES
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The time limit on Ludward’s Nightmare has been increased from 12 in-game hours to 36.
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Fellowship propagation of the Kingdom Raid Quests and Fate of the Scholars Quest are no longer level-restricted (They are still distance restricted - fellowship members must stay with the group!)
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The Omishan Portal Blowout Quest XP awards have been increased from 35,000 to 95,000 (lvl 30) and 45,000 to 135,000 (lvl 35).
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The Dereth Rally may now be located on the in-game map.
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Reinforced boots no longer provide an unfair speed boost in the Dereth Rally.
CRAFTING CHANGES
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Refining skills will now give 1% of earned CXP to the “General” pool, and the rest will go directly towards the skill.
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Each Refining category now has an additional spinner-driven recipe that allows players to set recipe quantity.
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Surveyors will now receive separate messages depending on if they 1) have not moved far enough since the last check, or 2) are not any closer to the target since the last check.
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Lugians were butchering too quietly.
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Butchery effects added for all Gore modes including “Fun” mode.
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Certain high-level Gurog could not be butchered. They can be now.
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Voltaic Energy, the Alchemist Adept skill bonus effect, is now extractable.
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Shreth Bane is no longer extractable.
MISCELLANEOUS CHANGES & FIXES
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We've removed the physics from some items that players were perching on to kill monsters.
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Some Aura buffs were not dispelling when players logged out or were dismissed from a fellowship. Fixed.
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Spellcraft is now displayed for Aura buffs.
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The Slithis Energy Beam will no longer enrage the Dark Emissary in the Heart of Darkness.
The August patch will also include some character-balancing. Citan, an AC2 Live Producer, documented the changes and proposed changes on the forums letter at http://forums.ac2.turbinegames.com/showthread.php?t=7161

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