News
KONAMI TAKES PLAYERS BEHIND-THE-SCENES IN THE DOCUMENT OF METAL GEAR SOLID®2™
Interactive Documentary Provides Unparalleled Insight Into The Development of Metal Gear Solid® 2: Sons of Liberty™
Redwood City, CA – August 9, 2002 – Konami of America, Inc. confirmed today that The Document of Metal Gear Solid® 2™, an interactive documentary that chronicles the development of the mega-hit Metal Gear Solid® 2: Sons of Liberty™, will release in the United States on September 24th 2002. Featuring never-before-seen aspects of the game, new playable VR TRAINING missions, original concept plans, rare video footage and trailers and programming secrets, The Document of Metal Gear Solid® 2TM gives all-new insight into the acclaimed series from director, Hideo Kojima.
The Document of Metal Gear Solid® 2TM
is divided into two sections: MAKING and VR TRAINING. Both
sections will offer fans newly de-classified details about Metal Gear Solid®
2: Sons of Liberty™.
The MAKING section consists of the following categories:
Characters – Players can browse through still images and 3D models of the game’s leading characters including Solid Snake, Raiden, Olga and Ninja, among others. To get up-close-and-personal, players can pivot the camera and view the 3D character models from any angle.
MECHANICS – Players can peruse sketches and 3D models of the vehicles and machines in the game including Metal Gear Ray, Kasatka, the Harrier, Cyphers and the Arsenal Gear.
BACKGROUND – Players can step into the environments to inspect still images and 3D models of the Big Shell, the Tanker and the interior of Arsenal Gear.
POLYGON DEMOS – Aspiring game designers and film buffs can view all of the storyboards and 100+ in-game cut-scenes. Viewers are given the ability to pause, rewind, zoom, play in slow motion and adjust the camera position.
PROGRAM - This mode provides players and aspiring game designers with insight into the development team’s state-of-the-art programming techniques
SOUND – In this mode, players can listen to the in-game music and background sound effects to better understand how sound is woven into the story and pacing of the game.
GAME PLAN – The Game Plan (Japanese only) is the original blueprint for the game in which the development team outlines their project proposal for Sons of Liberty.
SCRIPT – Players can read through the entire script used for Sons of Liberty. All of the game’s dialogue and narration in drawn from the script.
STAFF – In this mode, fans can learn more about the development team by viewing the organizational structure and a staff list.
CHRONICLE – This timeline details every milestone attained by the team during the game’s 3-year development cycle.
SPECIAL FOOTAGE – This mode gives fans an all-access look at the marketing of the game from the developer’s point of view.
ITEMS – Fans and collectors of videogame memorabilia will be able to see some of the items that were used in the promotion of Sons of Liberty including illustrations, art books, t-shirts, posters, action figures and more.
The VR TRAINING section is comprised of five different missions, giving fans an exclusive sneak-peek look at some of the new VR TRAINING missions included in the upcoming game METAL GEAR SOLID® 2: SUBSTANCETM while sharpening their skills in weapons proficiency, stealth and subterfuge.
Available exclusively on the Sony PlayStation® 2 computer entertainment system, The Document of Metal Gear Solid® 2TM is rated M for Mature.
About Metal Gear Solid®2: Sons of Liberty™
The follow-up to 1998’s critically acclaimed bestseller of the same name, Metal Gear Solid® 2: Sons of LibertyTM took action gaming to an unprecedented level of interactive entertainment. In a deep plot of espionage and intrigue, gamers use an arsenal of high tech weapons, gadgets and supplies to stealthily maneuver through the game. On a mission to defeat an army of terrorists bent on capturing a high-tech weapon of massive destructive power, Metal Gear Ray, the game combines unique gameplay with a stylish cinematic presentation.
About KONAMI CORPORATION KONAMI CORPORATION is a leading developer, publisher and manufacturer of electronic entertainment properties, specializing in the home video game market. KONAMI CORPORATION’s action and adventure titles include the popular franchises Metal Gear Solid, Silent Hill and Castlevania, among other top sellers. The latest information about Konami can be found on the Web at www.konami.com. KONAMI CORPORATION is a publicly traded company based in Tokyo, Japan with subsidiary offices, Konami of America, Inc. in the US and Konami of Europe in Frankfurt, Germany.
METAL GEAR®, METAL GEAR SOLID®, SONS OF LIBERTYTM, SUBSTANCE TM and THE DOCUMENT OF METAL GEAR SOLID® 2TM are either registered trademarks or trademarks of KONAMI COMPUTER ENTERTAINMENT JAPAN, INC. © 1987 2002 KONAMI COMPUTER ENTERTAINMENT JAPAN. KONAMI® is a registered trademark of KONAMI CORPORATION. ALL RIGHTS RESERVED.

Glink It