News
August 1, 2006
PoxNora Goes Live
Champions answer the call and spells are unleashed as PoxNora goes live
PoxNora, the new online game from Octopi, a subsidiary of FUN Technologies Inc., combines elements of collectible card games, tactical miniatures games and roleplaying games into an innovative online strategy game. Players collect Runes that represent champions, equipment, relics and spells. From a deck of 20 Runes, players summon their forces into play to battle for Nora, a vital resource used to summon additional Runes into play. Each turn players must make strategic choices in Rune placement that are vital to success.

Click here to see all PoxNora screenshots.
PoxNora allows players to upgrade their champions through experience points that are awarded for each game. These Runes can gain upgraded attributes and abilities, growing more powerful as the player's skill grows. PoxNora players can test new decks against bots and view other games in progress to learn new strategies.
"PoxNora is going to change the way gamers view online strategy games," said Dan Kopycienski, president, Octopi. "We're doing things with Java that nobody has done before."
At launch, the online store will have nearly 200 Runes. Starter packs ($8.49) include 30 random Runes and boosters ($2.99) contain 10 random Runes. Players can play PoxNora with pre-constructed starter decks for free.
PoxNora was developed on a modification of Octopi's Octoplex game development engine, designed for cross-platform game development and broadening the potential user base. PoxNora will run on any Java-enabled Internet browser on Windows, Macintosh and Linux computers.
Octopi will be demonstrating the game at Gen Con Indy August 10-13 in booth 1742 and giving away collectible PoxNora trading cards featuring artwork from the game.
For more information visit www.PoxNora.com.

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