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GodGames Announces Release Date for Max Payne

Highly-Anticipated 3D Action PC Game Finally Goes Gold

Dallas, TX, July XX, 2001 -- High-end computer game publisher GodGames, a subsidiary of Take-Two Interactive Software (NASDAQ: TTWO), today announced that Max Payne, the highly anticipated story-driven action PC game featuring leading-edge photo-realistic 3D graphics, has gone gold and will ship on July 26th. Developed by Remedy Entertainment and 3D Realms, Max Payne has been stirring excitement within the gaming community since its first announcement and garnered tremendous press attention, player buzz and industry accolades. For additional Max Payne information and screenshots, visit http://www.maxpayne.com.

"Max Payne has all the elements it takes to make it blockbuster game," said Scott Miller, CEO of 3D Realms. "Similar to Duke Dukem, Max Payne is a distinctive character that will relentlessly pull gamers into a gritty underworld of crime and deceit. Quite simply, this game raises the bar in terms of stylish gameplay and cinematic presentation, and the gripping story and compelling character weld it all together better than anything we've seen before. I really think Max Payne is one of those rare landmark games."

Storyline: A Man With Nothing to Lose: Three years ago, Max Payne, a young New York City police officer, arrives home to discover his family senselessly slaughtered in a drug related killing. With little left to live for, Max joins the DEA, buries himself in his work and takes on dangerous undercover assignments.

Fast forward to present day New York City. Assigned to bring down the Mafia drug lords, Payne is eyeball-deep working the seedy underside of the city. But before the case is solved, Payne's boss and best friend, the only one who knows his true identity and assignment, is murdered. Payne is double-crossed, framed for murder with his cover blown, and on the run from both the Mafia and the NYPD. From there, things go from bad to worse.

It is a setup that leads Max through plot-twists, twisted bad guys and to stunning revelations. It's a role players won't soon forget.

Cinematic Quality 
As gamers guide Payne through the deep bowels of New York City, the storyline
unfolds in "John Woo style" cinematic detail. Bullet Time action heightens the game's intensity when players employ various special effects and techniques to bring down Max's many enemies. Max can dive horizontally into a room in slow motion, giving gamers an offensive edge, while also presenting thugs with a hard-to-hit moving target.

The 'behind-the-back' third-person camera mode adds depth and perspective as it trails behind Max Payne running from blazing guns with his long leather coat flapping. Max Payne also features close to 200 graphic novel screens that provide rich detail to the story. The presentation of these story screens includes voice-overs and sound effects.

Max Technology
Max Payne is based on Remedy Entertainment's MAX-FX Technology that provides
superior graphic rendering and groundbreaking lighting effect accuracy. MaxED, the game's level editor, provides an intuitive and easy-to-master way for players to create their own levels.

Industry Accolades
At the recent Electronic Entertainment Expo (E3), Max Payne was shown to theindustry for the first time in a year, and received a slew of praise and ravesincluding:

· Electric Playground - Max Payne is named "Game of the Show."
· Fragland.net - Max Payne is named the "Best Game of E3."
· GamePC - Max Payne is named "Best of Show."
· Game Power - Max Payne was named "Best Game of Show."
· Gamesmania - Max Payne wins the coveted "E3 2001 BFG Award."
· GameSpot - Max Payne is selected as one of the "Top Games of E3 2001."
· GameSpy - Max Payne received runner-up honors in the "Best of E3 2001 Action" category.
· IGN - Max Payne receives runner-up honors in "Best of PC Action Games" and "Best Graphics" categories.
· Voodoo Extreme - Max Payne wins "Best of E3 2001 Award."
· The Toronto Star - Syndicated game journalist Marc Saltzman includes Max Payne in his E3 round-up article and calls Max Payne one of the best action games of E3 and describes the game as "The Matrix meets film noir."
· Wargamer - Best Action Game.
· Gamers Depot - PC Game of Show. · Games First! - Best of Show.
· NextGen - Included in The 10 Best Games of E3 · Official E3 Awards - Max Payne is nominated for "Best PC Game" and "Best Action Game."

System Requirements
Minimum Requirements: · 450MHz Intel Pentium II Processor · 96 MB RAM · 16MB Direct3D Compatible Graphics Card
Recommended System: · 700 MHz Intel Pentium III Processor · 128 MB RAM · 32 MB Direct3D Compatible Graphics Card

About Remedy
Remedy Entertainment Ltd., a privately held developer of action computer games
and game technology is based in Espoo, Finland. The company has developed its own leading edge MAX-FX Technology (TM) internally. Remedy is developing one of this year's most anticipated games, Max Payne for PC with this technology.

3DRealms, who have a track record of success in the industry are producing Max Payne. Remedy is working with Rockstar Games on a PlayStation 2 port of Max

Payne to be published by Take-Two Interactive Software, Inc. Remedy Entertainment is also a major shareholder in MadOnion.com Ltd., who use MAX-FX Technology in their 3D benchmarks (20 million distributed globally).(www.remedy.fi)

About 3D Realms Entertainment
Apogee Software Ltd., a.k.a. 3D Realms, based in Dallas, Texas, is a leading PC
developer and shareware pioneer since 1987, with 35 published titles, including the Duke Nukem series, Wolfenstein 3-D, Raptor, Terminal Velocity and Commander Keen. Current projects include Duke Nukem Forever, and two Miramax movies based on Duke Nukem and Max Payne. (www.3drealms.com)

About GodGames
GodGames is a high-end computer and video game publisher located in Dallas and
Austin, Texas. A wholly owned subsidiary of New York-based Take-Two Interactive Software (NASDAQ: TTWO), GodGames specializes in delivering games from top independent development studios worldwide. GodGames utilizes the global resources of its parent company and sister label, Rockstar Games, to bring these titles to gaming enthusiasts worldwide on a wide range of platforms. Key titles include the Railroad Tycoon II series, Duke Nukem Forever, Oni, Rune, the 4x4 EVO series, Max Payne, Serious Sam, Tropico, Darkstone, and many others. For a complete title listing and further information on GodGames, refer to http://www.godgames.com.

Take-Two Interactive
Headquartered in New York City, Take-Two Interactive Software, Inc. is an
integrated global developer, marketer, distributor, and publisher of interactive entertainment software games and accessories for the PC, PlayStation, Nintendo 64, Nintendo Game Boy Color, Sega Dreamcast, PlayStation®2 and the Xbox. The Company publishes and develops products through various wholly owned subsidiaries including: Rockstar Games, GodGames, TalonSoft, Joytech, DMA Design, PopTop, Global Star and under the Take-Two brand name. The Company maintains sales and marketing offices in Cincinnati, New York, Toronto, London, Paris, Munich, Vienna, Copenhagen, Milan and Sydney.

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