News
Namco Signs Legendary Animators Don Bluth and Gary Goldman to Work on I-Ninja
Directors/Producers to bring
feature filmmaking expertise to Namco’s new character adventure game
San Jose, Calif., July 3, 2003 – Leading video games publisher Namco Hometek
Inc. announced today the company has signed renowned animated filmmakers Don
Bluth and Gary Goldman to create and direct the in-game cinematics for the
upcoming title, I-Ninja. Famous for bringing memorable characters to life in the
animated film world, Bluth, Goldman and their team will create the in-game
movies for I-Ninja. The game, scheduled for release on the PlayStation®2
computer entertainment system and Nintendo GameCube in Q4 2003, stars an
ultra-cool ninja who combines his major attitude with extreme sports game play
mechanics.
“It is a privilege for Namco to work with such prestigious animators as Don
Bluth and Gary Goldman,” said Jon Kromrey, Producer at Namco Hometek, Inc.
“Their filmmaking legacy has spanned decades and they are making their mark in
the video game world again. We are confident they will help Namco make I-Ninja
the next new character game sensation.”
Bluth and Goldman will create and direct the in-game cinematics as well as the
opening and closing movies for I-Ninja. The team plans to combine high-end CGI
graphics with meticulous hand-painted environments for the ultimate animated
effect. In addition, they will utilize their years of experience to provide
direction for the development of the I-Ninja character and game storyline.
“Gary and I truly enjoy the video
games industry and would like to help bring the cinematic quality of video games
to an exciting new level,” said Don Bluth, co-founder of Don Bluth Films, Inc.
“I-Ninja provides us a palette of dynamic characters and enchanting environments
that will be a pleasure to work with.”
I-Ninja is the consummate warrior, spending years mastering his weapons and
honing his skills. I-Ninja’s quest includes a variety of comical missions
traversing five expansive environments, each uniquely designed to incite
I-Ninja’s special abilities. In true gravity defying game play,
I-Ninja can scale buildings, "shred" on extreme rails, hover great distances
with a "sword copter,” ride drifting roller spheres and utilize specialized
manga-style ninja moves. A multiple weapon control system allows players to
throw lethal shurikens and use deadly chain-whips, blowguns, rocket launchers
and more. The game features challenging enemies and ruthless bosses, ranging
from foot soldiers of the evil Ranx Army to a menacing 150-foot giant robot.
I-Ninja is graceful in honor but deadly in combat.
Don Bluth began his animated film career in 1955 at The Walt Disney Company with
his work on the classic motion picture “Sleeping Beauty.” After a brief hiatus,
Bluth returned to Disney in 1971 and saw his career skyrocket to the top of the
animation field. While at Disney, Bluth’s credits included classics such as
“Robin Hood,” “The Rescuers,” “Pete’s Dragon” and “Winnie the Pooh and Tigger,
Too!” In 1975, Bluth began a creative partnership with fellow Disney animator,
Gary Goldman. Together the duo created the award-winning “The Secret of N.I.M.H.;”
“An American Tail,” a collaboration with Steven Spielberg; Universal Pictures’
“A Land Before Time;” “All Dogs Go to Heaven” and the hit animated musical
“Anastasia.” In early 1999, Bluth and Goldman began production on a 3D version
of their original 1983 arcade game, “Dragon’s Lair” for distribution on multiple
next generation console platforms. Currently, Bluth and Goldman are in
development on a slate of animated films. Don Bluth Films, Inc., is based in
Phoenix, Arizona.

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