News
Lethal Skies II Touches Down in
Stores Nationwide September 9
Jet Combat Sequel Blends Flight, Space Shooters with a Science-fiction Premise,
Futuristic Planes and Enemies
Carlsbad, CA – June 18, 2003 – Sammy Studios, Inc., a developer, publisher and
global distributor of interactive entertainment content, today announced that
Lethal Skies II will release exclusively for Sony PlayStation®2 on September 9,
2003. The title is the new sequel in the popular arcade-style jet combat series
developed by Asmik Ace. The series, known as Sidewinder in Japan, was introduced
on the PS2 in North America last year with Lethal Skies. Lethal Skies II
delivers brilliant graphics and particle effects and a host of new features,
including new planes, 2-player dogfight mode, reversible missions and an updated
premise heavily influenced by popular space flight shooters and science fiction
films.
“Lethal Skies II brings to the PS2 a high-intensity, action-oriented and
somewhat unique jet combat title, giving players the chance to fly beautifully
modeled planes that look ultra-realistic in a game that has the play and feel of
a top-notch, 3D space shooter,” said Tim Pivnicny, Senior Vice President of
Sales and Marketing at Sammy Studios, Inc.
Lethal Skies II is set on a future Earth devastated by environmental disaster,
and now coping with wars among remaining nations vying for control of the
planet. Players join the elite fighter squadron Team SW, heroes of the first war
called upon to defend against a new enemy intent on controlling the planet. The
sequel adds an amazing seven new fighter jets, giving players access to 19
modern-day and experimental “black ops” aircraft. Lethal Skies II has an amazing
20 new missions, along with five bonus unlockable missions where players can
reverse roles and play as the enemy. The game pits players against the greatest
array of enemy war machines ever amassed, fighting nearly every known
conventional air, land and sea combat craft along with futuristic vehicles such
as VTOLs, hover-tanks, battle mechs, giant helicopters, mobile fortresses, and
attack satellites. Additional new features to the sequel include split-screen
and i.link 2-player mode, interactive 3D battle maps, movie galleries, five
different 1st and 3rd person POVs, customizable background music and an all-new
dynamic fleet command capability where players can change aircraft and ordinance
and issue new directives to their wingmen mid-mission.
About Sammy Studios, Inc.
Established in 2002 and headed by leading professionals from the interactive and
traditional entertainment industries, Sammy Studios creates and distributes
interactive entertainment content for a variety of channels, including video
game titles for Sony PlayStation® 2, Microsoft Xbox , Nintendo Game Cube® and
Game Boy® Advance, PC and Macintosh. The company has offices in the US and
Europe, with headquarters, as well as a state-of-the-art development studio
currently under construction, in Carlsbad, California, and a second office and
video game studio complex located in Los Angeles, California. Sammy Studios is
currently publishing third-party titles from leading developers and cultivating
innovative licensable properties while creating original, franchise-worthy
content for global distribution. Sammy Studios is a wholly-owned subsidiary of
Sammy Corporation of Tokyo, Japan, an entertainment and amusement conglomerate
with over a billion dollars in annual revenue and one of the top-rated companies
traded on the First Section of the Tokyo Stock Exchange. For more information,
please visit
www.sammystudios.com.

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