News
THQ's FULL SPECTRUM WARRIOR WINS BEST ORIGINAL AND BEST SIMULATION GAME IN "GAME CRITICS AWARDS - BEST OF E3 2003"
THQ and Pandemic
Studio's Tactical-Action Military Combat Game Wins Two Coveted Awards After
Nominations in Four Different Categories
CALABASAS HILLS, CA - June 10, 2003 - THQ®
Inc. (NASDAQ: THQI) and Pandemic Studios today announced that their authentic
military tactical-action game Full Spectrum Warrior has won awards for "Best
Simulation Game" and "Best Original Game" from the prestigious "Game Critics
Awards - Best of E3 2003" panel. Coming to the XboxTM
videogame system from Microsoft and PC in early 2004, Full Spectrum Warrior was
nominated in four different categories including "Best Original Game," "Best
Simulation Game," "Best Console Game" and "Best of Show" garnering more
nominations than any other game at E3.
"We are extremely excited to see Full Spectrum Warrior recognized as the Best
Simulation and Best Original Game of this year's very competitive E3," said
Brian Farrell, president and CEO, THQ. "Full Spectrum Warrior was certainly one
of the biggest surprises at this year's show and it's unique squad-based,
tactical-action gameplay will truly offer a definitive, new entertainment
experience come early 2004."
About Full Spectrum Warrior
Full Spectrum Warrior is based on a light infantry-training simulator designed
by Pandemic Studios for the U.S. Army as a tool to reinforce Army doctrine and
squad tactics among troops. Incorporating squad-based, tactical-action for the
first time in any game, Full Spectrum Warrior delivers the experience of squad
level command in the heat of battle. The product was developed with expertise
from University of Southern California's Institute for Creative Technologies,
which worked with Pandemic to bring state-of-the-art technology to the game.
Designed to simulate today's challenges of urban combat missions, Full Spectrum
Warrior delivers a level of realism and accuracy that has never been seen in a
military-based game.
About 2003 Game Critics Awards
In order to be eligible for consideration in the 2003 Game Critics Awards, a
game must be on display at the 2003 Electronic Entertainment Expo in Los
Angeles, CA, May 14-16, 2003. Games shown off-site and in private meeting rooms
are eligible along with those shown publicly on the show floor. The Judges for
the 2003 Game Critics Awards are determined at the sole discretion of the
Associate Chairmen of the Game Critics Award Committee. The list of judges is
formulated before the E3 show and made available to marketing and public
relations representatives at major software and hardware developers. Judges are
generally Editors in Chief of major North American game publications. Judges are
encouraged, where appropriate, to solicit the opinions of colleagues at their
respective publications when determining the nominees. Judges for the awards are
determined on a year-by-year basis.
About Pandemic
Pandemic Studios, LLC is a premier developer of entertainment software for
PlayStation®2, Xbox,
GameCubeT, and the PC. Over the last 5 years, industry veterans Josh Resnick and
Andrew Goldman have built Pandemic into a company of more than 100 highly
skilled programmers, designers, and artists working on high-profile titles.
Pandemic is a privately held company with development studios in Santa Monica,
California and Brisbane, Australia.
About THQ
THQ (NASDAQ: THQI) is a leading independent publisher of interactive
entertainment software worldwide. The company develops its products for all
popular game systems including the PlayStation®
2 computer entertainment system from Sony Computer Entertainment, the Xbox
videogame system from Microsoft, Nintendo®
GameCube and Game Boy®
Advance, personal computers as well as wireless devices. The THQ web site is
located at
www.thq.com. The THQ Wireless site is located at
www.thqwireless.com.

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