Interviews
GameZone.com goes one-on-one with NCsoft's Richard Garriott
Executive producer talks about his latest project, Tabula Rasa
His name is legendary in the video-game market. He is a game maker and a storyteller, and he has been making games, challenging the way people think within the parameters of his games since he created and cold his first game as a teen-ager.
The bio released by NCsoft goes something like this:
Richard has been with NCsoft North America as executive producer since May 2001. Prior to this, he blazed a trail in the computer gaming industry by co-founding Origin Systems with brother Robert Garriott and producing one of the most successful, longest-running game series of all time: Ultima. In 1992, Origin was acquired by Electronic Arts. Richard stayed with Electronic Arts/Origin and launched Ultima Online, the first commercially viable massively multiplayer game, in 1997. He left Origin in April of 2000 and started a new company called Destination Games. Destination Games became a part of NCsoft Corporation in 2001. Richard is currently working on his first title for NCsoft, Tabula Rasa.
Back on May 23rd, NCsoft hosted a press event for Tabula Rasa, Garriott's latest MMO. GameZone had the opportunity to sit down and chat with him. Here is that interview …

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