News
SEGA ANNOUNCES ‘SEGA SUPERSTARS’ FOR EYETOY
New Camera-based Game for EyeToy to be Previewed at E3 2004
TOKYO, LONDON, SAN FRANCISCO (April
26, 2004) – SEGA® today announced the development of SEGA SuperStars – a new
game for the EyeToy™ interactive camera add-on for the PlayStation®2 computer
entertainment system. The new game, which will feature a collection of SEGA’s
best known properties, is due to be previewed with
selected teaser levels at the forthcoming E3 2004 Expo, May 12-14, Los Angeles.
SEGA SuperStars for EyeToy,
currently in development at SEGA’s Sonic Team studio, will leverage the camera
control-method featured in EyeToy to bring a new level of interactivity to the
company’s core brands such as Sonic the Hedgehog, Samba de Amigo, Virtua Fighter
and more. Visitors to E3 will be able to sample the game on the
SEGA stand – Room 151, Concourse Hall, Los Angeles Convention Center. SEGA
SuperStars for EyeToy is due for a global release towards late 2004.
Yuji Naka, President, SONICTEAM, commented, “EyeToy is a whole new way of interfacing with a game and in this respect, a very interesting proposition for a game developer. I think there are many creative ways we’ll be able to use the camera with great potential for fun. It’s great to have the opportunity to reach a wider audience through a new system like this and I’m really excited to be developing a game like SEGA SuperStars for EyeToy.”
“With innovative peripherals like
EyeToy, Sony demonstrates how new, interactive experiences will extend the
PlayStation 2 lifecycle,” said Scott A. Steinberg, Vice President of
Entertainment Marketing, SEGA of America, Inc. “SEGA SuperStarsoffers up many of
our marquee franchises - Sonic the Hedgehog, Virtua Fighter, and
Samba de Amigo - all enhanced for this fresh, social, and interactive gaming
medium.”
SEGA Announces SEGA SuperStars, Matthew Woodley, European Marketing Director,
SEGA Europe Ltd, commented “EyeToy is such a perfect way of engaging a broader
base of consumers in a very social, fun style of gaming. With a huge portfolio
of recognisable IP, and popularity with diverse groups of gamers, we’re really
excited to be able to revitalize some of our greatest stars using this great new
technology.”
.
About SEGA®
SEGA Corporation, a $3.5 billion corporation by market capitalization, is
recognized as a worldwide leader in interactive entertainment both inside and
outside the home. The company develops, publishes and distributes interactive
entertainment software products for a variety ofhardware platforms including PC,
wireless devices, and those manufactured by Nintendo, Microsoft and Sony
Computer Entertainment Inc. SEGA Corporation’s website is located at
www.sega.co.jp .
SEGA of America, Inc is the American
publishing arm of SEGA Corporation. Itswebsite is located at www.sega.com/usa.
SEGA Europe Ltd is the European publishing arm ofSEGA Corporation. Its website
is located at www.sega-europe.com
.PlayStation and the PlayStation logo, PS one, PS2 and EyeToy are registered
trademarks or
trademarks of Sony Computer Entertainment Inc.©SONICTEAM/SEGA, 2004. SEGA, the
SEGA logo, SEGA SuperStars, Sonic the Hedgehog,Samba de Amigo and Virtua Fighter
are either registered trademarks or trademarks of SEGACorporation or its
affiliates. Each original game ©SONICTEAM/SEGA, ©SEGA-AM2/SEGA,
©SEGAWOW/SEGA

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