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PREPARE FOR THE RECKONING HUNTER: THE RECKONING GOES GOLD
Interplay's first Xbox game set to ship May 21
IRVINE, CA (April 24, 2002) Interplay Entertainment Corp. (NASDAQ:IPLY), announced today that it's highly-anticipated game Hunter: The Reckoning® has gone gold and will ship on May 21 in North America.
"We are extremely proud of Hunter: The Reckoning, this is an original Xbox game that simply kicks butt, " said Jim Molitor, Vice-President of Production at Interplay Entertainment Corp. "The development team at High Voltage Software worked closely with White Wolf Publishing to make Hunter the purist action gaming experience immersed in the rich fiction of White Wolf's World of Darkness."
In Hunter: The Reckoning, there is evil everywhere, but now a mysterious force has imbued a chosen few humans with not just the knowledge of the evil, but the power to do something about it. Played from a third person perspective, Hunter drops players in the nightmarish setting of modern day Hunters. Creatures of the dark disguised as everyday mortals plague humankind. Players can assume the role of one of four Hunter characters, in either single player or 4-player cooperative multiplayer mode, each endowed with unique supernatural abilities that become more diverse and powerful as players progress through 20 plus levels conquering evil. Hunter: The Reckoning has already secured outstanding accolades and previews from many online and print gaming media as well as major consumer press.
"Our goal was to combine a great story with intense action, and the richness of the White Wolf universe gives us an incredible background," said Scot Lane, Executive Producer of Hunter. "We took full advantage of the graphical realism the Xbox provides".
For information regarding Hunter: The Reckoning, please visit the official website at www.interplay.com/hunter.
Imaginative design, powerful proprietary technology and a proven development process have made High Voltage Software Inc. a fierce competitor in the entertainment industry. Founded in 1993, this Chicago-based developer has been crafting games for three generations of consoles and the PC. Some recent hits include "LEGO Racers," "All-Star Baseball 2001," "Ground Control: Dark Conspiracy" and "NBA Inside Drive 2002." For information on High Voltage Software, please visit www.high-voltage.com.
Interplay Entertainment Corp. is a leading developer, publisher and distributor of interactive entertainment software for both core gamers and the mass market. Interplay currently balances its development efforts by publishing for personal computers as well as current and next generation video game consoles. Interplay releases products through Interplay, Shiny Entertainment, Digital Mayhem, Black Isle Studios, its distribution partners and its wholly owned subsidiary Interplay OEM, Inc. More comprehensive information on Interplay and its products is available through its worldwide web site at http://www.interplay.com.
Safe Harbor Statement under the Private Securities Litigation Reform Act of 1995:
Statements contained in this release except for historical information are forward-looking statements that are based on current expectations and involve risks and uncertainties. Without limiting the generality of the foregoing, words such as "may," "will," "expect," "believe," "anticipate," "intend," "could," "estimate," or "continue" or the negative or other variations thereof or comparable terminology are intended to identify forward-looking statements. The risks and uncertainties inherent in such statements may cause actual future events or results to differ materially and adversely from those described in the forward-looking statements. For example, Interplay's ability to continue as a going concern is dependent on securing external sources of funding to continue operations. In addition, there can be no assurance that the Company will be successful in completing any strategic alliances, licensing transactions, and financings, or that the Company's current scheduled titles will ship in the projected time frame or that they will be as popular as the Company presently anticipates, that the Company will be able to achieve its projected continued revenues from its existing titles, or that the Company will be able to increase the number of console titles it releases. Additional important factors that may cause a difference between projected and actual results for Interplay include, but are not limited to, future capital requirements, that equity or bank financing will be available on terms satisfactory to the company or at all, risks of loss of the Company's listing on the Nasdaq National Market, risk of delays in development and introduction of new products, dependence on new product introduction which achieve significant market acceptance and the uncertainties of consumer preferences, risks of product returns and markdown allowances, dependence on third party software developers for a significant portion of new products, risks of rapid technological change and platform change, intense competition, seasonality, risks of product defects and resulting returns, dependence upon licenses from third parties, risks associated with, dependence upon third party distribution, dependence upon key personnel and risks associated with international business, intellectual property disputes and other factors discussed in the Company's filings from time to time with the Securities and Exchange Commission, including but not limited to the Company's annual reports on Form 10-K and the Company's subsequent quarterly filings on Form 10-Q. Interplay disclaims any obligation to revise or update any forward-looking statements that may be made from time to time by it or on its behalf.

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