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CAPCOM'S BREATH OF FIRE II ENCHANTS GAME BOY ADVANCE ROLE-PLAYING FANS
SUNNYVALE, Calif. - April 16, 2002 - The Legend of the Dragon awakens to a darkened world over-run by demons and monsters in Capcom Entertainment's Breath of Fire II for the Game Boy Advance system. Sequel to one of the most popular role-playing games of all time, Breath of Fire II features huge worlds, enhanced graphics, quarter view screen combat, and more than 20 hours of game play. Players can exchange items collected throughout the game via the link cable. Breath of Fire II is rated "E" for everyone by the ESRB (Entertainment Software Rating Board).
Only a hero of the legendary Dragon Clan can deliver this world of darkness into the light. In Breath of Fire II, players assume the role of Ryu, the last generation of the powerful Dragon Clan, as he attempts to make a name for himself as a hero. Along with his best friend, Bow, Ryu meets up with a diverse and unusual group of compatriots, ranging from Rand, the muscular warrior; Katt, the female gladiator; Nina, the cursed princess of Windia; Sten, the soldier-of-fortune; Jean, prince of the Frog Kingdom, and a host of other strange characters. As they travel together across the continents, it becomes apparent to Ryu and the heroes that only they can put an end to the corrupt church of Saint Eva, and dispel the darkness that has befallen their land.
Among the many features in Breath of Fire II are a "Community system," which lets the player develop his own town; a Monster Meter which gauges the level of danger at any time during the quest; and an item called the Dragon's Tear, an influential device that improves communication by opening empathic channels to discover the truth. The game also incorporates powerful new characters called shamen, which can be used to combine the adventurers in 160 different variations of powers and abilities. Players' magic spells now interact with the background scenes during battle, such as a Fire spell setting a forest ablaze, or a Wind spell whipping up dust devils in the desert.
Capcom Entertainment, headquartered in Sunnyvale, California, is a wholly owned subsidiary of Capcom, Co., Ltd. of Japan. A leading force in the multi-billion dollar interactive entertainment industry, Capcom's legacy spans more than 22 years of entertaining video gamers. Capcom develops, markets, and distributes home video games for the PlayStation® game console, PlayStation®2 computer entertainment system, Nintendo® GameCube, and Xbox* game consoles, Game Boy® Advance and Game Boy® Color Systems, personal computers, and coin-operated games. Worldwide recognizable product lines include the Resident Evil, Street Fighter, Mega Man, Breath of Fire, and Onimusha series. World headquarters in Osaka, Japan, the company also has offices in Tokyo, Hong Kong, London and Sunnyvale, California. The company is publicly traded on the Tokyo Stock Exchange code number 9697.
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Capcom, Street Fighter and Resident Evil are registered trademarks of Capcom Co., Ltd. Onimusha, Mega Man and Breath of Fire are trademarks of Capcom Co., Ltd. "PlayStation" and the "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc. Nintendo, Game Cube, Game Boy and Game
Boy Advance are trademarks of Nintendo. Xbox and Microsoft are trademarks of Microsoft Corp. All rights reserved. All other marks are the property of their respective holders.

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