News
CAPCOM® RELEASES STREET FIGHTER™ ANNIVERSARY COLLECTION FOR XBOX™
World Renowned Franchise Delivers Arcade Competition to Xbox™ Live
SUNNYVALE, Calif.February 22, 2005 — As a tribute to its world renowned street brawlers that started a phenomenon and created a generation of video game fighters, Capcom today announced the release of Street Fighter™ Anniversary Collection for the Xbox™ video game system from Microsoft. This collection also marks for the first time in North America, a Street Fighter title that will be online enabled via Xbox™ Live. Bringing together an all encompassing fighting title, the collection will be comprised of Hyper Street Fighter II, a blend of the previous Street Fighter II editions which will incorporate the character variations and features found throughout the series, the arcade smash hit Street Fighter® III: 3rd Strike and the full length feature film Street Fighter II: The Animated Movie. Street Fighter Anniversary Collection is now available at retailers across North America and carries a “T” rating for teen audiences by the ESRB (Entertainment Software Rating Board). To date, the Street Fighter franchise has sold more than 27 million units worldwide.
Hyper Street Fighter II in itself is a compilation with a unique spin. Now players can choose fighters from a roster of characters that span the classic street fighter games that made the series a legend: Street Fighter II, Street Fighter II Champion Edition, Street Fighter II Hyper Fighting, Super Street Fighter II: The New Challengers, and Super Street Fighter II Turbo.
Hyper Street
Fighter II
features three different modes of gameplay and a gallery option is available
as an added perk for fans. Arcade Mode simulates the single-player Street
Fighter experience where gamers must work their way through a ladder of
opponents until they face off against the final boss. VS Mode allows two
friends to select characters in the game and battle it out. Finally, Training
Mode lets gamers hone their fighting skills against a CPU opponent. A gallery
option is also featured which house a collection of each of the game’s
character introductions as well as their respective music tracks.
Hyper Street Fighter II offers the
following features:
* Mix and match characters and their variations from all five entries to the
“Street Fighter II” series which include: Street Fighter II, Street Fighter II
Champion Edition, Street Fighter II Hyper Fighting, Super Street Fighter II:
The New Challengers, and Super Street Fighter II Turbo
* A vast selection of characters - Concoct dream matches of epic proportions
including battles with Ryu from the original Street Fighter II as he uses a
rapid light kick while a second Ryu counters with a Super Combo from Street
Fighter II Turbo’s unique Super Combo System
* Gallery Mode – Access a collection of the various introductions, music
soundtracks, images and character background information from all conversions
of the Street Fighter II series
Street Fighter III: 3rd Strike
offers a total of 19 different playable characters, each with their own
special ability including Makoto, a Karate expert from Japan; Q, a mysterious
entity with no explanation of his existence; Twelve, a humanoid weapon
developed to follow orders and destroy upon command; and Remy, a Frenchman who
is seeking to ease his grief through revenge. Chun Li, the famous martial arts
expert, makes a cameo appearance and is selectable at the beginning.
Furthermore, a Grade Judge System that evaluates players’ performance at the
end of each match and the Progressive Hit Frame System, a programming
technique that delivers calculated hits and collisions are also available.
Street Fighter III: 3rd Strike features various modes of play
adding unparalleled depth and replayability. Arcade Mode is a direct
conversion from the arcade where players must defeat numerous
computer-controlled characters until they meet the final boss. VS Mode offers
true two-player competitive matches where players can adjust the handicap and
select different stages. Training Mode allows players to practice various
moves and combos and configure a dummy character to execute specific moves.
Training Mode lets players practice the fine art of parrying against a
programmable dummy opponent.
Street Fighter III: 3rd Strike offers
the following features:
* Grade Judge System — Player’s performance is evaluated at the end of each
match. The evaluation is based not only on the outcome, but also the match
play and how efficiently each character’s moves are used. Players must perform
brilliantly to achieve a high grade.
* Progressive Hit Frame System — This programming
technique enables a more realistic “Hit Frame” or “Collision Box” detection.
The area in which a player makes contact with their opponent is precisely
calculated and based on a single frame of animation.
* Super Arts Move – Players choose one of the three Super Arts available to
each character
* Parrying – Player’s perform a dodge move by pushing the direction
button towards the opponent at the exact moment of opponent attack
* Leap Attack – Move allows players to attack an opponent who is performing a
crouching block
Capcom is a leading worldwide developer, publisher and
distributor of interactive entertainment. Founded in 1979, the company has
created world renowned franchises including Resident Evil, Street Fighter,
Mega Man, Breath of Fire, Devil May Cry and the Onimusha series. Headquartered
in Osaka, Japan, the company maintains operations in the U.S., United Kingdom,
Germany, Tokyo and Hong Kong. More information about Capcom and its products
can be found on the company’s web site at
www.capcom.com.
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Capcom, Mega Man, Resident Evil, Onimusha, Devil May Cry and Breath of Fire are either registered trademarks or trademarks of Capcom Co., Ltd., in the U.S. or other countries. Street Fighter is a registered trademark of Capcom U.S.A., Inc. Microsoft, Xbox and the Xbox Logos are either registered trademarks or trademarks of Microsoft Corporation in the U.S. and/or other countries and are used under license from Microsoft. All rights reserved. All other marks are the property of their respective owners.

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