News
Sid Meier's Civilization III Patch Released
Firaxis Games has just released a new patch that tweaks and enhances the already great gameplay you've been enjoying in Sid Meier's Civilization III. The new patch, v1.17f, adds features and improvements, including:
1. Stack movement for units of the same type: This means that you can set multiple go-to orders for units of the same type, in the same tile, with a single order.
2. Undo/Redo in Editor: Just like in a paint program.
3. Civilization Unique Units are now part of the upgrade path: Now you can upgrade a unique unit and they function just like the standard unit they replace with regards to upgrading.
4. Improved unit activation sequence: Units will be selected for orders more logically. There will be less jumping around the screen during your turn.
5. Possible to completely suppress cultural city acquisition with military
units: Before there was always a small chance that a city would revert to another stronger culture, regardless of the number of military units you've got stationed there. Now, if you have enough, you can eliminate that chance entirely.
This new patch may be downloaded from:
http://www.civ3.com/patches.cfm
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