News
CAPCOM® ANNOUNCES WITHOUT WARNING™ FOR THE PLAYSTATION®2
COMPUTER ENTERTAINMENT SYSTEM AND XBOX™
Capcom Publishes Flagship Title from UK Developer CiRCLE Studio
LAS VEGAS - February 2, 2005 — Capcom® today announced a global publishing
agreement with UK developer CiRCLE Studio, a development house founded by the
creators of the world renowned Tomb Raider® series. Capcom will publish the
studio’s first title, Without Warning™, for the PlayStation®2 computer
entertainment system and the Xbox™ video game system from Microsoft®. Without
Warning is a highly charged action shooter set against the backdrop of a brutal
terrorist siege of a U.S. based chemical plant. The story takes place over a 12
hour period, during which players will experience the events from the vantage
point of six characters that are caught up in the crisis situation. Capcom plans
to release the game across North America next fall.
“We are delighted to be working with Capcom on the release of such a significant
title,” commented Jeremy Heath-Smith, managing director of CiRCLE Studio.
“Without Warning is CiRCLE Studio’s flagship product and partnering with such a
respected publisher will be invaluable toward its success.”
CiRCLE Studio Ltd is an independent UK games developer that was founded in 2003
by Jeremy Heath-Smith and Adrian Smith. The Smith brothers share more than 39
years of collective experience in the gaming industry. They are the original
founders of Core Design and responsible for numerous software hits, including
the Tomb Raider series and one of the world’s most successful video game icons,
Lara Croft®. The development studio is largely comprised of former Core Design
staff.
“This global deal marks the first time Capcom has published a title from a
European developer,” said Hiroshi Tobisawa, president of Capcom Entertainment,
Inc. and president, CE Europe. “As CiRCLE Studio’s first title, Without Warning
is momentous for both parties and compliments Capcom’s own internally developed
product line. The staff at CiRCLE Studio has a successful track record and they
will deliver again with a new title that provides an innovative and intense
gameplay experience.”
In Without Warning, a radical terrorist group has targeted and seized the
Peterson-Daniels Chemical Facility, a vulnerable location that jeopardizes
millions of people from the devastating ecological hazard it imposes if
destroyed. Pleas are useless and any direct military assault would be too great
a risk. As terrified hostages fearfor their lives, their only hope lies with a
covert operations team, whose goal is to infiltrate the plant and eliminate the
merciless enemy.
The harrowing events unfold over a 12 hour period, featuring a unique gameplay
dynamic which enables the six central characters to experience events across the
same timeline but from their own distinct viewpoints. The player controls each
character individually, with the focus automatically shifting to a new character
at key moments which are unfolded throughcut scenes. By switching between the
characters, their individual tales are woven together to create an overall
picture of the events that happened during the crisis. The player will also
retrospectively view events through the eyes of another character and is
therefore not only a participant in the events, but a spectator as well.
Furthermore, actions performed as one character affect the progress of others
and players must successfully utilize the strengths of each in order to advance.
WithoutWarning includes the following features:
Play as six different characters and experience the game from each of their
perspectives:
Three members of the covert operations team :
Kyle Rivers – the leader of the squad with an experienced combat
background
Jack Hooper – the youngest and most inexperienced member of the team for
whom this is the first combat mission
Ed Reagan – the squad’s bomb disposal specialist who is also formidable
in close combat situations
Three civilians with distinct agendas and views on the events:
Tanya Shaw – a terrified secretary whose only desire is to escape safely
Dave Wilson – a security guard who was overlooked by the terrorists; his
fierce determination drives him as he fights to rescue his co-workers
Ben Harrison – a news cameraman who is grounded when his helicopter is
shot down by the terrorists; his quest is to obtain breaking news coverage,
however dangerous it may be
Diverse gameplay – exploration, puzzle-solving, dynamic environmental
interaction, and a variety of sub missions including bomb diffusion and hostage
rescue
Objective based gameplay progression
Sophisticated graphics – realistic and highly interactive environments,
advanced character animations with well defined emotions, and gripping cut
scenes that link the storylines together
Progressive tutorial – instructs players on how to utilize the vast
arsenal of weaponry and equipment
Fully controllable camera – moves fluidly around characters to rapidly
survey surroundings and enable them to change tactics accordingly
Capcom is a leading worldwide developer, publisher and distributor of
interactive entertainment. Founded in 1983, the company has created world
renowned franchises including Resident Evil, Street Fighter, Mega Man, Breath of
Fire, Devil May Cry and the Onimusha series. Headquartered in Osaka, Japan, the
company maintains operations in the U.S., United Kingdom, Germany, Tokyo and
Hong Kong. More information about Capcom and its products can be found on the
company’s web site at www.capcom.com.
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Capcom, Mega Man, Resident Evil, Onimusha, Devil May Cry and Breath of Fire are
either registered trademarks or trademarks of Capcom Co., Ltd., in the U.S. or
other countries. Street Fighter is a registered trademark of Capcom U.S.A., Inc.
“PlayStation” and the "PS" Family logo are registered trademarks of Sony
Computer Entertainment Inc. Microsoft, Xbox and the Xbox Logos are either
registered trademarks or trademarks of Microsoft Corporation in the U.S. and/or
other countries and are used under license from Microsoft. All rights reserved.
Tomb Raider and Lara Croft are registered trademarks of Core Design Ltd. All
other marks are the property of their respective owners.

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