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Stylistic Supernatural Action...Hunter: The Reckoning Wayward Is on the Way An all new edition of the franchise hits PlayStation(r)2 this summer
Los Angeles, CA - January 13, 2003 - Interplay Entertainment Corp.(OTCBB:IPLY) and Vivendi Universal Games today announced the development of Hunter: The Reckoning Wayward for the PlayStation(r)2 computer entertainment system. Hunter: The Reckoning Wayward, developed by High Voltage Software, continues the story of the successful action adventure franchise Hunter: The Reckoning. High-speed action combined with top-notch graphics translate the dark fantasy world of the White Wolf role-playing game and bring the essence of the game to life, fully submerging the player into the realm of The World of Darkness. Wayward comes to the PlayStation(r)2 this summer with an all new story, game-play features, weapons and terrifying monsters.
"We are thrilled to bring the Hunter: The Reckoning franchise to PlayStation(r)2 consumers with an all-new gaming experience. The team has enjoyed stepping up to the challenge and surpassing the previous Hunter experience to make this a unique experience for this platform," said Jim Molitor, Vice President of Production for Interplay.
Welcome back to the sleepy town of Ashcroft, where two years ago a supernatural evil was destroyed by four Hunters. In the last two years the town has put the past behind them...or so they thought. A cult has formed underground and now two years later events reminiscent of the past have begun to occur. After receiving a distress call from a mysterious new Hunter, the four original Hunters realize they must return to the town. Evil has again resurfaced and the Hunters are Ashcroft's only hope of deliverance.
For more information regarding Hunter: The Reckoning Wayward please visit the official website at
www.interplay.com/wayward.About Interplay Entertainment Corp.Interplay Entertainment Corp. is a leading developer, publisher and distributor of interactive entertainment software for both core gamers and the mass market. Interplay currently balances its development efforts by publishing for personal computers as well as current and next generation video game consoles. Interplay releases products through Digital Mayhem, Black Isle Studios, Interplay, its distribution partners and its wholly owned subsidiary Interplay OEM, Inc. More comprehensive information on Interplay and its products is available through its worldwide web site at
www.interplay.com.About Vivendi Universal Games Headquartered in New York, Vivendi Universal Games www.vugames.com is a global leader in multi-platform interactive entertainment. A leading publisher of PC, console and online-based interactive content, Vivendi Universal Games' portfolio of development studios includes Black Label Games, Blizzard Entertainment, Coktel, Knowledge Adventure, NDA Productions, Sierra Entertainment and Universal Interactive. Through its Partner Publishing Group, Vivendi Universal Games also co-publishes and/or distributes interactive products for a number of strategic partners, including Bits Software, Crave Entertainment, Fox Interactive, Interplay, Majesco, Mythic Entertainment and Simon & Schuster, among others.
About White Wolf Since their entry in the role-playing game market in 1991, White Wolf Publishing Inc. has grown and maintained an average marketshare of 26%. With collective books sales in excess of 5.5 million copies during this time, White Wolf is one of two undisputed worldwide publishing leaders for pen and paper role-playing games. Their properties have been licensed into television series, comic books, action figures, professional wrestlers, a myriad of merchandising and, of course, video games. More information on White Wolf can be found at www.white-wolf.com.
About High Voltage High Voltage Software Inc. was founded in 1993 and has been crafting games for three generations of consoles and the PC. The Chicago-based developer boasts a resourceful mix of the gaming industry's brightest young talents and skilled, veteran developers. Imaginative design, powerful proprietary technology, and a proven development process have made High Voltage Software a fierce competitor in the entertainment industry. More information can be found at www.high-voltage.com.
All trademarks and copyrights are the property of their respective owners.
Safe Harbor Statement under the Private Securities Litigation Reform Act of 1995:Statements contained in this release except for historical information are forward-looking statements that are based on current expectations and involve risks and uncertainties. Without limiting the generality of the foregoing, words such as "may," "will," "expect," "believe," "anticipate," "intend," "could," "estimate," or "continue" or the negative or other variations thereof or comparable terminology are intended to identify forward-looking statements. The risks and uncertainties inherent in such statements may cause actual future events or results to differ materially and adversely from those described in the forward-looking statements. For example, there can be no assurance that the Company will be successful in shipping the title in the projected time frame or that it will be as popular as the Company presently anticipates. Additional important factors that may cause a difference between projected and actual results for Interplay include, but are not limited to, future capital requirements, that equity or bank financing will be available on terms satisfactory to the company or at all, risk of delays in development and introduction of new products, dependence on new product introduction which achieve significant market acceptance and the uncertainties of consumer preferences, risks of product returns and markdown allowances, dependence on third party software developers for a significant portion of new products, risks of rapid technological change and platform change, intense competition, seasonality, risks of product defects and resulting returns, dependence upon licenses from third parties, risks associated with, dependence upon third party distribution, dependence upon key personnel and risks associated with international business, intellectual property disputes and other factors discussed in the Company's filings from time to time with the Securities and Exchange Commission, including but not limited to the Company's annual reports on Form 10-K and the Company's subsequent quarterly filings on Form 10-Q. Interplay disclaims any obligation to revise or update any forward-looking statements that may be made from time to time by it or on its behalf.

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