Using the Touch Screen, players tap the Nintendo DS stylus to swap the positions of animals on the screen to create lines of three or more of the same type. These animals are then "captured," allowing other animals to fall into their place. This easy-to-pick-up and intuitive system is complimented by a unique look designed by the popular the Japanese developer. Zoo Keeper includes a variety of play modes to ensure that gamers have depth of gameplay. Players also can take advantage of the DS Wireless Communication to play simultaneous two-player modes that only requires one Nintendo DS Zoo Keeper Game Card.
Hitting the 'ILLUSION' bonus will score you ‘1500000’ points.
Basically if you're ultra skilful and with a bit of luck this is possible to do. First you have to get 3 blinking tiles on the screen; next you must connect all three in a row, horizontal or vertical. After it's been connected, the screen will flash with a spark bursting out and the word 'ILLUSION - 1500000' in the centre of the screen.
Note: This Bonus is also in GameBoy Advance Zooo.
Unlockable 4th difficulty, "gekimuzu".
To obtain a 4th difficulty, you need to get the highscore on
all 4 modes of gameplay.
Zoo keeper: 1200000+ points needed.
Tokoton 100: 1800000+ points needed.
Quest mode: 10000+ Yen needed.
Time attack: 600000+ points needed.
After getting all 4 high scores, a 4th difficulty appears in the top line of the option menu.
This difficulty means "Expert" or literally "difficult-player" and has a huge advantage of doubling all the normal points you achieve. This secret was found by mtpfreak and verified by bemani.
|Expert difficulty setting||Record the top score in Zoo keeper tokoton 100,Quest and Time Attack mode.|