Xbox LIVE (Platform Information) - Feature

Xbox LIVE (Platform Information)

Xbox LIVE (Platform Information) Boxart

Game Details

  • Publisher(s): Microsoft
  • Release Date(s): TBA
Stats Board
  • 0 follow
    this
  • 0 own
    this
  • 433 articles
    about this
  • n/a average
    user rating
Your
Rating

Latest Articles

original

Square Enix Preparing New Engine

Square Enix revealed this week a new engine that should help them perform general purpose game development for worldwide audiences. This project will be some of the first true fruit borne from the company’s purchase of Eidos. This past May Square Enix teased what they called a “next generation engine” in a recruitment listing. At the CESA Developers Conference in Yokohama yesterday they revealed that tech to be the “Luminous” engine. With former Sega programmer and designer Yoshihisa Hashimoto heading up the project along with Hiroshi Iwasaki, “Luminous” will incorporate the tech that Eidos has been using for games like Kane & Lynch 2: Dog Days and Deus Ex Human Revolution. Read More

original

RUMOR: Vanillaware Games Getting HD Ports

According to 1up, the developers of Odin Sphere and Muramasa: the Demon Blade have reported that those games may get high definition ports sometime in the future. This makes sense given the nature of both games and comments that their director made last year. The only source for this report is 1up’s own unspecified contacts within Vanillaware – more than one, so this information is still unconfirmed. The main detail is that the HD ports will be downloadable, but 1up’s sources didn’t specify any platform. HD ports however probably mean the PlayStation Store and Xbox Live Arcade. Read More

original

Trials HD Officially a Million-Seller

  It's been apparent for some time that the darling of Xbox LIVE Arcade, Trials HD, is ludicrously popular. Today, RedLynx revealed just how popular. Over one million sales. That's a pretty impressive achievement for a downloadable game. Particularly one put together by a small team. Hit the break for more. Now updated with some thoughts direct from RedLynx on what's next for the team. Read More

original

Square Enix Preparing New Engine

Square Enix revealed this week a new engine that should help them perform general purpose game development for worldwide audiences. This project will be some of the first true fruit borne from the company’s purchase of Eidos. This past May Square Enix teased what they called a “next generation engine” in a recruitment listing. At the CESA Developers Conference in Yokohama yesterday they revealed that tech to be the “Luminous” engine. With former Sega programmer and designer Yoshihisa Hashimoto heading up the project along with Hiroshi Iwasaki, “Luminous” will incorporate the tech that Eidos has been using for games like Kane & Lynch 2: Dog Days and Deus Ex Human Revolution. Read More

original

Rumor: Final Fantasy XIII May Come to Japan After All

Coming to Japan? Many considered it quite a coup for Microsoft when, in 2008, the company capped its E3 press conference by announcing that it had stolen away Final Fantasy XII's platform-exclusivity and that the game would appear on both the Xbox 360 and PS3. Unfortunately, Japanese fans didn't get to celebrate with their American counterparts, as Sony and Square quickly announced that the title would remain a PS3 exclusive in Japan. That may well be changing though, as an Achievement list popping up on Xbox Live suggests that the game may finally make its Japanese debut. What does this potentially mean for the 360? Find out after the break. Read More

original

E3 2010: RUMOR: 3DS To Include Achievements?

A video interview with EA's senior director Ryan Stradling on Nintendo's E3 site hints at the possibility of an achievement-tracking system. Could the Nintendo 3DS be home to a full Xbox LIVE-like service? Hit the jump for more. Read More

original

Bungie Expects Halo Reach to be "The Biggest Game" in the Series

Over the past decade, the Halo franchise has marked itself as one of the most recognizable names in the entertainment industry. Halo: Combat Evolved brought the PC unique first-person shooting experience to consoles, singlehandedly making Microsoft's Xbox a console worth owning. A few years later, Bungie capitalized on the success of their first Xbox endeavor by bringing Halo 2 to the masses, allowing Xbox owners to play with their friends over Xbox Live. Since the release of the 360, we've seen two Bungie developed Halo titles to grace the system, fine-tuning and updating the formula that fans have come to love. As we approach the final Bungie developed Halo (at least for a while), one is left to wonder whether or not the franchise has already peaked. Has Halo's time come and gone? Hit the cut to find out why Bungie's Brian Jarrard believes Halo: Reach will be the best and biggest installment yet. Read More

original

'Blur' Allows Cross-Platform Competition and XBL Silver Account Support

Last weekend, Activision and Bizarre made several announcements about Blur. Among other things, the game plans to incorporate real world cars with arcade style handling, along with a vehicle combat mechanic. The title also plans to incorporate a challenge system for competitions between PC, 360, and PS3 gamers, and XBox Live Silver accounts will be able to join in on the confrontations. Wait, what? The multiplayer demo shown during the presentation showcased cross-platform interconnectivity, allowing players to issue and accept challenges via a built-in challenge system that doesn't require players to have Xbox Live Gold accounts, or even the same platform. An arrangement like this was actually based on the developers' lifestyle: "A lot of us have kids and family and stuff, but we're finding that as we're getting older we're just not able to get everyone together to play at the same time," says Lead Designer Gareth Wilson. Read More