Wanted: Weapons of Fate - Feature

Wanted: Weapons of Fate

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Rumor: Bionic Commando Developer GRIN Faced with Massive Layoffs

Mere days after the release of their latest title, Bionic Commando for the Xbox 360 and PlayStation 3, rumor has come from a number of sources that developer GRIN has been hit by cutbacks, laying off between 100 and 160 staff members. According to Kotaku, the Sweden-based developer is in the process of shutting down its branches in Gothenburg and Barcelona, while the home-office in Stockholm is rumored to number about 30 casualties. In addition to Bionic Commando, the studio also developed the recently-released video game based on the movie Terminator Salvation, which was met with mixed reviews, as well as Wanted: Weapons of Fate and Bionic Commando Rearmed, both of which were shipped over the last year. "While layoffs that occur after a major title ships are not uncommon in the industry," Kotaku says, "the alleged closure of studios is more telling of GRIN's situation." Neither Capcom nor GRIN have yet to comment on the rumors, but Kotaku believes that with all the sources who wished to remain anonymous tipping them off, something must be up. Read More


Wanted Designer Trashes Third-Party Development on Wii; Compares to Genesis vs. PS3/360

With their latest console, the Wii, Nintendo has boasted the opportunity for developers to have a platform which is less graphics-intensive and thus easier to develop for, and also easier to turn a profit on. However, it seems that not everyone sees it that way. Appearing on a recent episode of GameTrailers' Invisible Walls, designer Peter Wanat (of Scarface, Chronicles of Riddick, and Wanted: Weapons of Fate fame) expressed how it is impossible for anyone but Nintendo and Ubisoft (by virtue of their Petz line) to turn a profit on the console. He goes on to add that if a developer spends $300-$500K on a game for the platform, they will not see a return due to "how badly third-party Wii games sell." Read More


Media: Wanted: Weapons of Fate Debuts Trailer and the Crowd Goes Mild

Based off of this summer's forgettable film, Wanted, comes Wanted: Weapons of Fate. The game will be developed by GRIN, the same studio behind the upcoming Bionic Commando game, and is set for a release sometime in 2009. You can check out the trailer below, just be aware that the trailer uses a four letter word that starts an 'f' and rhymes with "truck" and it isn't, "Fire Truck": I have to admit that the game intrigued me, that was until the trailer showed no Angelina Jolie. Do you think they would make the game without her? Read More