Wander is a collaborative, non-combat, non-competitive MMO game focused on narrative, exploration and joy. You begin as a giant tree. Storms that affect the known planets transform you, and continue to influence your path. A rare flower has many powers that can alter your course. Enchanting opera singers guide you. As you explore, you begin to discover others in the the sprawling rainforest. Working together, you unlock new experiences, piece together the plot and enjoy the varied beauty that Wander has to offer.
Someone, somewhere had an intriguing idea; What if you strip away major aspects of an MMO, like the combat, quests, and even normal text interaction, and you're simply left with one thing, exploration. I have to admit, I was super interested in the concept. In fact, when the developers said they weren't ready to send review codes by the time the game was out, I was ready to dish out the full asking price of $24.99. In retrospect, I'm really glad I didn't. Wander is described as an exploration MMO that tasks players to solve mysteries through narrative by finding various rune stones scattered around the island. That in itself sounds intriguing, except that even without the core MMO gameplay elements being present, what is there is either incredibly boring or vastly... Read Review