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Vessel News


Vessel Preview

One of the coolest places to be during the Penny Arcade Expo this year was the sixth floor, where various third party companies were showing off thei Read More

Robert Workman Sep 8, 2011 | Comments

Vessel '2011 PAX Prime' Trailer

indiePub just released a new PAX Prime trailer for its upcoming liquid physics puzzle game, Vessel. Solve puzzles by bringing to life physically-simulated liquid machines - made of water, lava, glowing goo, chemicals and more - called Fluros. Read More

Matt Liebl Aug 24, 2011 | Comments

New Steel Diver Trailer

Though many of us see Steel Diver as a technical demo showing off the visual and gyroscopic capabilities of the 3DS, Nintendo is determined to convin Read More

David Sanchez Sep 27, 2011 | Comments

Imitation or Inspiration?

I have been playing a game about a space-faring engineer who crash-lands aboard a massive vessel drifting aimlessly through the darkness. There's no Read More

Brian Rowe Sep 27, 2011 | Comments
Bungie: Fans Won\'t Miss the Chief

Bungie: Fans Won\'t Miss the Chief

Halo: Reach isn't the first game in the series without the Master Chief, but one might think his absence in the upcoming shooter would be felt more than it was in ODST, the previous Halo game that starred characters other than the iconic super soldier. For one thing, there's the knowledge that Bungie will never create another game featuring the character, not to mention the plethora of other Spartans in the game emphasizing his absence. Brian Jarrard of Bungie feels otherwise, though. In fact, he's certain that fans won't miss the Chief after all. When asked at a recent Halo: Reach press event in San Francisco whether it was a difficult decision to take the game in a different direction, Jarrard replied that the studio jumped at the chance "to tell a different kind of story." Hit the jump to keep reading. Read More

kombo Sep 8, 2010 | Comments
A Look at Little Nemo: The Dream Master

A Look at Little Nemo: The Dream Master

  In September of 1990, Capcom released a movie and comic strip tie-in game that a lot of older gamers remember completely.  Little Nemo: The Dream Master was a 2D sidescroller where players took control of Nemo in Slumberland.  Nemo, clad in pajamas and toting a bottomless sack of candy, must travel through Slumberland while avoiding enemies and collecting keys. The most unique gameplay element in Little Nemo was assuming an animal’s form and using their abilities to explore.  While this notion may seem like a no-frills, outdated addition to the game’s mechanics, in Nemo’s time it was completely exhilarating and original. Nemo himself was a little boy sleeping in his bed.  The game opens that way.  He stands up, looks out the window and sees an approaching airship.  A clown messenger greets Nemo and whisks him away to Slumberland.  From there, players must conquer each dreamscape as it approaches by way of collected keys.  What unfolds is an adventure of mystery, increasingly difficult obstacles and some downright 8-bit frights. But what’s worth exploring isn’t necessarily the gameplay or presentation of Little Nemo, it’s the bed.  The bed? Yes, the bed. Read More

kombo Aug 11, 2010 | Comments