The adventure is set in the mining settlement of Torchlight, a boomtown founded on the discovery of rich veins of Ember – a rare and mysterious ore with the power to enchant or corrupt all that it contacts. This corrupting power may have dire consequences however, and players set out into the nearby mountains and depths below to discover the full extent of Ember’s influence on the civilizations that have come before. Players will choose from among three character classes, and venture from the safety of the town of Torchlight into randomly generated dungeon levels, with a huge variety of creepy monsters, endless variations of loot to find, and quests to complete. The endless randomization ensures a long-lived gameplay experience.
Way, way back in the Edsel days of the era known as modern gaming, a Cadillac came along that really set the standard for dungeon-crawling role-playing games. Actually, it was more than a standard-bearer; it was the foundation, the pillars and the game everything would draw comparisons to for a long time to come. Wait a moment … (closing the eyes won’t work, especially if reading this) … deep breath … look pious and say the name with reverence – Diablo II. Oh, those were the days! Blissful, pure gaming, decorating dungeons with splotches and splatters, all in a vibrant red motif. Of course, there was treasure, and armor drops, and spell scrolls and health potions, and … well, it’s all pretty standard stuff. There have been any number of... Read Review