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Top Gun: Cheats, Guides, and Help Discussions

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Game Summary

With masked Fox 2 button, 7 programmable buttons, 8-way hat-switch, and a rubber-textured grip that will give you complete freedom to take on even the most challenging Ace, the Top Gun

Top Gun Review

The camera zooms for a tight shot on the pilot’s face. Eyes narrow, as his concentration becomes a laser beam. Quick cut shows his gloved hand, battling the flight stick, trying to track the enemy. Cut to the view from the cockpit. The HUD (heads-up display) is jumping all over the place as man and plane seek to lock-up the enemy plane. Suddenly the locking display changes color. “I’m taking the shot!” the pilot’s voice, stern and deadly, crackles through the radio. Cut to his hand, as his thumb darts up to flip a cover on the top of the flight stick. Below lies another button. Instinct tells the viewer this is a special button, and to press it means horrible destruction. The... Read Review

Top Gun Cheats

After you defeat Hoodoo, there will be a intermission sequence showing him dead standing up in a coffin. After the sequence, he will still be in west empire standing in the grave. You can take out your double-barrel shotgun and shoot him a few times in some areas. You can shoot off his head, arm, and both of his legs. leaving a corpse floating in an up-right coffin. lhleis.
Hold Dash while repeatedly jumping your horse to travel about double the speed.b
Find a bald headed person or any person that shows visible damage when you shoot them in the head. Although you can do this glitch with anybody, those types of targets allow you to actually see the full effect of the glitch. Also, use quickdraw. It will make performing this glitch much easier. While in quickdraw mode, shoot a person anywhere but the head so you do not kill them. Then, just before or as the person hits the ground, shoot him in the head. If done correctly, the person will have a chunk missing from their head, but will still be alive. gamerforlife607.
When doing the hunting side missions, on the third animal to hunt (should be a wolf), just go to the Indian salesman. Talk to him (you do not need to buy anything). Exit from the conversation, then immediately crouch. You should get a message stating that the wolf is near. Walk toward the lake and he should be on your right hand side. If not, he is somewhere close. Mika.
If any of these animals are not there, look around the surrounding area. If they still do not appear, go to the farthest away town (Empire or Dodge) and return. Dragonchild16045.
When you are playing Texas Hold 'em inside the Alhambra, you can easily win with or without a good hand. Raise the bid to the maximum. This should make at least one to three players fold. You can then cheat to make your hand better, and if it is a worse card, forget about the cheat card and go back to your original hand. Afterwards, keep checking your hands until one of you wins. It should be you most of the time. Do not worry if you lose; the tournaments are free. Tim.
When playing Texas Hold 'em after the tournaments in the Alhambra, you will no longer have the option of cheating. ian contreras.

Hint: Easy money

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You can make more money on the bounty hunter side missions by capturing bounties alive. When you find a wanted poster that offers more money if you capture them alive and are having trouble doing so, use the following trick. Kill all gang members or bodyguards (if any). If the bounty is on a horse, kill the horse. Get close and melee attack. This will stun the fugitive and present an opportunity to grab them. Then, subdue the fugitive. This awards you more money for each bounty. If you accidentally release him, you can try to melee him and grab him again. However, if you do this too many times or if he has been shot, you may kill him and get less money. Clint Burnone.
After talking to Soapy, run to front of train towards the water. Leave your horse behind the rock near the bridge. Run back to the engine of the train and stay in front. Wait for the two riders to come through. Use your quick draw to take them out. Take their horses and leave them with your horse. Take cover in front of the engine again. Two more riders will appear. You can see them riding quickly around the train on your map. Use the same method. Then, go to one of the horses and ride him around the rock towards the cannon. Use quick draw to take out the two men on either side of Dutchie. Your horse will probably die and you will have to take a shot or perhaps two, but keep moving towards the back of the train and into tunnel until you find cover behind it. Sneak around to the right on the same side you started on. Kill the man on top of the car first, then the man standing by the rail on the same car. Next, squeeze between the two cars and aim directly for the end of the cannon with whatever weapon desired. Shoot Dutchie until he is dead. Atomictoothpick.
Sneak up on him and shoot him once. Then, run off and get behind a rock on top of risen ground in the middle of the arena. When he is circling the rock your are behind, you should also circle as well. He will eventually stop and yell at you to come out. He should pace back and forth slowly while you hide behind your rock. When he stops and is not facing you, shoot him in the head. Perform this until the point that he becomes too smart to fall for it again. By then his health should be low enough so that you can run out and keep shooting while strafing. After you have gotten his health down all the way there will be a intermission sequence. Look at your compass at the bottom of the screen. He is the red dot. Find him and he will run at you. Run, but keep firing at him with your pistols and he will blow up keith witty.
Never let Reed out of your sight. If he is by himself and you cannot see him, he gains life. nathan kendell.
At first this mission may seem difficult, but it really is not. In the first part, get your bow ready. Every time Magruder is eater next to or on top of the holes in the ground with the blue green gas coming out of the floor, shoot an arrow into it. When it blows up, it will take some health from Magruder. This will take a few times. To better judge where Magruder is, look on your radar when you are standing by one of the holes on the floor with the blue green gas. When you see a red arrow by you and it is near the hole in the floor, shoot the arrow. When it explodes, run. If you take some hits from Magruder, run for a flask to repent your health. You will most likely run out of arrows, but can find more in the back by the big entranceway opposite of the platform and big pillars that you will need to destroy in the second part of the mission. Keep shooting the arrows at the gas in the floor until Magruder's health bar turns red. After that the second part of the mission begins. To save a lot of your health during the first part, crouch and stay near the outer ring of rocks. If he stands directly in front of you, shoot about one or two arrows at his feet. This will cause him to lose health. If you got hit by his fire, run and find a flask. The second part of the mission is to collapse the cavern on Magruder. Save the game when you get to this part. Do not worry about replenishing your ammunition. Your sniper rifle, regular rifle, and six shooters will suffice. In order to keep one flask and your health to where you do not need to replenish, stay ducked behind the big rocks where you start. Magruder will throw TNT. Use Quick Draw and shoot the TNT. Then, pull out one of your rifles. Use the sights on them. The only way you are going to get Magruder to throw TNT is to hit him in the head. However, it is recommended that you stay and shoot at him from the right hand side of the rocks. That gives you more cover than the left hand side. The trick is how skilled you are at Quick Draw. This is the only way to get past it this part of the mission. Try to hit all the TNT when he throws it. Try hitting the TNT that looks pudgy -- they provide a bigger boom. The small TNT sticks are good, for when hit they will spread out. You can blow the two pillars by Magruder's platform up with them. When he says you are blowing this mine apart, you are half way there. When Cole says there is no one left to help you, the mission is about over. When he throws the three sticks of TNT and you miss and they land by you, run to the opposite side, and then go back to continue. You have two big rocks to blow up to collapse the cavern. The best way to do this is to hit the TNT when it is thrown when they are close to the rocks above Maruder. By doing this you will complete the mission faster. When the second big rock falls, the mission is over and you have completed the game. cory pearson.

Dual Peacemakers

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Defeat Reed.

Silver Spurs

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Successfully complete the Pony Express missions.

Ammunition cache

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Take a barrel of TNT from the Badlands mine. Find the abandoned house in the Badlands where the buffalo graze. Go to the back of the house on the outside. Face the chimney (looking west) and place the TNT barrel on the left side of the chimney. Blow up the TNT barrel to open a hole in the ground with ammunition for all weapons. The ammunition will reappear over time after you leave the area.

Whiskey cache

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Go to Dodge City. Go to the lower part of the bridge. Follow the path on the other side to reach a beach cave. Look inside for whiskey which will reappear over time after you leave the area. Note: The cave also contains ammunition and money. .

Completion bonuses

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Successfully complete story mode to unlock Magruder's seven barrel Nock gun.

.69 Ferguson Rifle

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Defeat Hollister.

Apache Shirt

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Successfully complete the Hunting missions..