The United States has a military presence in two thirds of countries around the world. A group of 12 have had enough and initiate a terror ultimatum called the Blacklist - a deadly countdown of escalating terrorist attacks on U.S. interests. Sam Fisher is the leader of the newly formed 4th Echelon unit: a clandestine unit that answers solely to the President of the United States. Sam and his team must hunt down these terrorists by any means necessary, and stop the Blacklist countdown before it reaches zero.
Splinter Cell Blacklist is the most open-ended stealth game I've ever played. There, I said it. I've played the other Splinter Cell games, mostly because I'm a big fan of Tom Clancy, but also because they were remarkable and unforgiving. Now, I'm not great at stealth games, but I enjoy the challenge of them. Splinter Cell Blacklist lets the player decide how to play, though. If you want to be as stealthy as you can, while it's really hard, you can. And the game rewards you for it. If you want to go all-out, guns blazing, you can do that too. If you want to perform some stealthy kills and takedowns, merging stealth and action, that's also an option. The player makes the game what they want it to be. The game opens with a terrorist attack by a group... Read Review