Join humanity’s struggle against an unknown enemy and step into the shoes of William Carter, an FBI agent tasked with identifying this mysterious growing threat and eliminating it at any cost. True to the roots of the franchise, players will be placed in charge of building a campaign of risky strategic gambits to overcome high-stake odds. Told from a first-person perspective, they will enact their plans through heart-stopping combat experiences that pit human ingenuity – and frailty – against a foe beyond comprehension. Players will feel the white-knuckle tension and fear that comes with confronting an elusive and deadly enemy across battle lines drawn through the homes and lives of the innocent. Welcome to XCOM.
When we think of the 1960s we think of the Cold War, communism, racism, sexism, the space race, and wide-scale alien invasion. But when humanity is put to blaster point, suddenly those other unfavorable themes don’t seem quite as important. It’s us vs. them. It’s not a far change for an American organization designed to defend their home soil from the soviets to be transformed into an organization designed to defend against extraterrestrial invaders attacking US home turf; this is XCOM. In The Bureau: XCOM Declassified you play as hard-times, no-nonsense CIA agent William Carter, who was taxed to deliver a package when an invasion occurs. From an XCOM franchise standpoint, The Bureau does well in keeping certain aspects alive while... Read Review