Connect with GameZone

Sign up, follow this game, and never miss anything. Boom.

Sign up now

Hide this X

SPLATTERHOUSE 2 - Feature

SPLATTERHOUSE 2

SPLATTERHOUSE 2 Boxart

Game Details

View Game Summary
Stats Board
  • 0 follow
    this
  • 0 own
    this
  • 21 articles
    about this
  • 5.0/10 average
    user rating
Your
Rating

Latest Articles

original

Reboot: Hitting the Reset Button on Gaming's Core Franchises

As this gaming generation wears on, game publishers are trying to give long-standing franchises a boost. In many cases, rather than simply releasing HD versions of existing franchises, they are deciding to "reboot" them instead - retconning the series from scratch and adding new elements while attempting to retain the core characteristics that made the franchises successful in the first place. Read More

original

E3 2010: Splatterhouse Hands-On

Namco Bandai's Splatterhouse (based on the 1988 Genesis game) is a title that aims to be over the top to the point that the buckets of blood would make George Romero cringe. Many may know the development history of the game, more particularly the back and forth between Bottle Rocket Studios and the Afro Samurai Team, and through this long journey Splatterhouse was by far one of the least polished titles at E3. Read More

original

What Classic Titles Would WayForward Like to Revive?

WayForward Technologies has had something of a rocky history and a shaky reputation. Working primarily on licensed games early on, they did manage to make a name for themselves in the platformer Shantae. However, they were also often looked down upon for creating Ping Pals, which is widely considered one of the worst pieces of Nintendo DS software ever. Then, opportunity knocked, and they had the chance to create Contra 4 for Konami, which was met favorably upon release. Now, they're working on breathing new life into David Crane's A Boy and His Blog, and life seems to be good. During a recent interview with Nintendo Life (part two, to be exact), WayForward's Creative Director Matt Bozon, Designer/Director Adam Tierney, and Designer/Director Sean Velasco talk about what other retro games they would like to bring back to life, as well as hint that some others are already being discussed with the license holders. Check out some excerpts after the cut. Read More

original

Media: Splatterhouse Debut Trailer

Remember Splatterhouse? It's one of those games that everyone remembers as being awesome but in fact, was pretty bad. Yeah, I said it. Splatterhouse was not that good. Many people will argue with that opinion but because I'm a stubborn male between the ages of 18-34, I know I'm right. Anyways, GameTrailers released the latest trailer for Saw Splatterhouse last night and even though there's only about 2 seconds of gameplay, it's not that bad. I'm sure the kids will love it. Here it is. Read More

original

Wii-kly Update: Mega Man is Missing

He's short, blue, hero to millions, and wrecks countless robots in 8 glorious bits without even batting an eye... ...Mega Man? Unfortunately, no; in spite of Capcom's claims as such (which have conspicuously been removed from the *Unity blogs), the original Mega Man for the NES did not hit Virtual Console today. Instead, the SEGA Master System version of Sonic the Hedgehog arrived (single player, rated E, 500 Wii Points). We don't know what happened (but hope to find out), unless Nintendo got confused by the similarities. We can't imagine Capcom is too happy about this, either. For those interested, however, the MS Sonic is pretty much the same as the Game Gear version, save for maybe some screen space added. It features six Zones of about three areas each, and Chaos Emeralds are not found through special stages, but are instead hidden throughout the regular stages, adding a bit of exploration. The other Virtual Console release is the Genesis title Splatterhouse 2, also by SEGA. Go figure. Like its predecessor, it's 800 Wii Points of single player blood, gore, and violence as Rick winds up with the Terror Mask again, using it to rescue Jennifer and tear stuff up. Finally, WiiWare updates with Wild West Guns by Gameloft. The name and premise remind me of Nintendo's old Wild Gunman title, which just makes me think it's a shame that was never adopted for Wii use. This one's for one or two players, and costs 1,000 Wii Points for some T-rated violence. Sort of a mix between Nintendo's Gunman and Hogan's Alley, you have to be quick on the draw to shoot down targets and enemies, but don't hit the innocent civilians; them's just good manners. Two-player allows for co-op, or you can find out who's the faster draw. Read More