Spirits is a relaxing action-puzzle game with a dynamic wind and world environment. Autumn is quickly approaching, and the spirits of fallen leaves are setting out on their journey home. Guide them by changing how the wind blows or by rebuilding the ground. Each spirit can be sacrificed to perform one of four actions – build a bridge of leaves, create a blowing cloud, dig tunnels, or block wind currents in an area. Use your actions wisely or you will run out of spirits. In each level it's up to you to find your own creative solution on how to get the spirits to the goal.
At first glance, Spirits looks a little like Botanicula, a game that independent developer Amanita Design released earlier this year. Both are point-and-click puzzle games, and both feature fragile creatures plucked straight out of nature. But the similarities end there. While Botanicula was prone to its problems, Spirits is a total mess — a primitive take on the classic Lemmings. The 1991 original Lemmings was full of traps and obstacles that the critters could bypass by assuming different roles. Spirits, which looks a lot nicer than the game it’s inspired by, basically follows the same concept: You guide a predetermined number of spirits through a hazardous environment while avoiding spikes and manipulating air currents, which can whisk you away to undesirable... Read Review