Space Invaders Infinity Gene - Feature

Space Invaders Infinity Gene

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Space Invaders Infinity Gene Review

You may be asking: Didn’t we already get a Space Invaders remake a little while ago? Yep, in fact, it was just under a year ago that Space Invaders Extreme came out for Nintendo DS and Xbox Live Arcade, with its mixture of old-school sprites from the 1980’s game mixed with some fresh gaming ideas, including multi-colored enemies and innovative power-ups. But that isn’t stopping Taito and Square... Read Review

Space Invaders Infinity Gene News


Weekly Wrap-Up 8/19/11

Welcome to another edition of Weekly Wrap-Up. If you've missed any of the week's reviews, previews, or editorials, you'll find everything here, with Read More

David Sanchez Sep 27, 2011 | Comments

Groove Coaster Review

When I heard that the team behind Space Invaders: Infinity Gene was going to try its luck with a music/rhythm game, I was definitely curious. After a Read More

Robert Workman Aug 12, 2011 | Comments

This Month on Xbox Live

Direct from Major Nelson, the schedule for the rest of new Xbox Live content throughout November has been revealed:Xbox LIVE Arcade November 17: Alie Read More

William Haley Sep 27, 2011 | Comments
Kombo\'s Weekly News Round-Up

Kombo\'s Weekly News Round-Up

  We had a huge week of exclusives here at Kombo, and on top of that, tons of news.  Leading our foray of weekly news and features was a double-whammy as we had an opportunity to play both Halo: Reach and Call of Duty: Black Ops.   Our own Mike Rougeau was able to go to San Francisco for a two-day event where he was able to play through the entire single-player campaign of Halo: Reach and he was able to play an entire day's worth of multiplayer.    In addition, the famous Jeff Grubb was able to get his hands on the multiplayer in Call of Duty: Black Ops for the first time. Get the previews and news after the break. Read More

kombo Sep 4, 2010 | Comments
Space Invaders Infinity Gene – Construction of the Shoot \'em Up

Space Invaders Infinity Gene – Construction of the Shoot \'em Up

Since popularising the shoot 'em up in 1978, the Space Invaders series practically went dormant for thirty years. Sure, Taito rolled out sequels and anniversary editions, but rarely did these games evolve the series in any meaningfully sufficient way. Such thinly-veiled cash-ins on the Space Invaders namesake could barely meet the legacy they were supposedly representing. The series' presence in modern gaming was an embarrassment, to be sure. In recent years though, with the release of Space Invaders Extreme and its sequel, Taito have done good on one of gaming's longest surviving brands by doing what they failed to get right before: tampering with the source. In this light, Space Invaders Infinity Gene isn't so much an expansion of an already great game like Extreme, but instead a tribute; an interactive construction of Space Invader's legacy: the modern shoot 'em up. And it all begins from stage one, the original Space Invaders, before moving into progressively more contemporary territory. Read More

kombo Sep 2, 2010 | Comments