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Space Harrier - Feature

Space Harrier

Space Harrier Boxart

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  • Available on Wii
  • For fans of Action
  • Release Date(s): TBA
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3DS Footage and Screens Bonanza

There's been plenty of 3DS news out of Nintendo's event this weekend (like the unbelievable fact that the battery life may be as short as 3 hours in some cases), so we thought it might be helpful to compile some of the highlights here for your viewing pleasure. You know you want to hit the jump. Read More


Nintendo Download - 6.15.09: Mario Calculates the Time Needed to Catch Toasted Rainbows in Space

If you own a Wii, I hope you're ready for action! Adventure! Suspense! Drama! Romance! And more! If you own a DSi, then I hope you're ready for... numbers! Yeah, this week, there seems to be a slight disparity between the downloads available for WiiWare and the Virtual Console, and those for DSiWare. WiiWare gets Eduardo, the Samurai Toaster, RAINBOW ISLANDS: TOWERING ADVENTURE!, and Let's Catch, two 800 Wii Point and one 1,000 Wii Point game, respectively. And over on Virtual Console, the VC Arcade gets a new addition in the form of SEGA's Space Harrier. But on the DSi? You get your choice of a Mario Calculator, and a Mario Clock. Rendered in the style of the original NES classic, there is no doubt that these are quite a nice clock and calculator, but don't do much to keep the momentum rolling after Mario vs. DK last week. Perhaps they're taking turns between the Wii and DSi? Anyway, full descriptions follow after the cut. Read More


My Game Last Weekend - 03.30.09

So, much as I said before, what I played this weekend was Sonic's Ultimate Genesis Collection, and regrettably little else. I kind of hoped to get in a little Excitebike before writing the first part of my Excite retrospective, but alas, it was not to be. I did overcome Super Thunder Blade, however, and spent some time in Space Harrier as a result. I also did something I've not done in many years: Entered the Debug and Super Sonic codes for Sonic the Hedgehog 2, and just goofed around. Fun stuff. GameFAQs wasn't much help, though; all sorts of cheats, with numerous codes to do each. And where one of one guy's codes would work, another wouldn't... until I tried a different code for something else there. Crazy. I'm hoping there are some sort of Super Sonic codes for Sonic 3 and Sonic & Knuckles, both of which I spent time with, and neither of which I have the time or patience for, where Special Stages are involved. The fact that the last stage is only accessible with all the Emeralds only stings more. Unfortunately, it didn't seem any codes suggested would work; part of this was because the timing was unclear, but the other part was due to the simple fact that some were labeled specifically as lock-on Sonic 3 & Knuckles codes, and as we all know, the lack of lock-on is perhaps the main thing which keeps Sonic's Genesis Collection from truly being "Ultimate." So, that's what I played this weekend. How about you guys? Read More


GDC 2009: Virtual Console Arcade Introduced

Iwata just dropped some details on what is called the Virtual Console Arcade. Games coming to this are, you guessed it, arcade games such as Space Harrier, Gaplus, Star Force, Solvalou, The Tower of Druaga, and Mappy among others. Word on the street says that there are more games in store for the future of this. And why wouldn't there be? This service and games are all available for download today. Update: Joystiq has compiled a list of prices and availability of the games on their site. I've quoted it after the break. Read More


Sonic's Ultimate Genesis Collection Unlockables Revealed

I've heard varying things about the quality of Backbone Entertainment's ports, so I'm hoping that they do right by the vast collection of ports being included in Sonic's Ultimate Genesis Collection. Gaming Bits learned of what the unlockable titles in the collection will be, which just sweetens the deal all the more... especially after they do the math: $30 divided by 49 games comes out to about 60 cents a game! Sounds good to me, provided the ports are solid. Check out the full list after the cut. Read More


SEGA: Buy Thunderforce VI, and We Might Get a New Space Harrier

Ah, Space Harrier... now there's a game! ...that I never played. Maybe once or twice in the arcade, I really don't remember. But it was definitely one of those games that was uniquely SEGA, that helped to make them an appealing brand back in the early 90's. And it would be good to see SEGA try to do something with it... well, generally speaking. You know how SEGA is these days. In any case, it could very well happen. However, much like Capcom's replies about their future titles, it depends on how a certain other game does first:I need to demonstrate our approach is viable. But for my next step, I'd really like to work on Space Harrier. This is a unique game in Sega's history that projected us into some incredible worlds and experiences. But the success of Thunder Force VI is the key to any future projects. -- Thunderforce VI Director Tez Okana, to Edge via KotakuKotaku added a noteworthy comment:So...the future of a title that a ton of people would like to see hinges on the success of a niche game nobody really cares about? And you wonder why people hate you, Sega. -- KotakuOh, I'm sure people have many more reasons beyond that. Is anyone actually looking forward to Thunderforce VI? It's a PS2 game, so that may turn some off... particularly those who traded out for a PS3 without backwards compatibility. Makes me wonder what console we'd see Space Harrier on... I'd pull for Wii, personally. Read More


Wii-kly Update: Space Harrier, Alien Crush Returns, and Home Sweet Home

A classic staple of video gaming is defeating endless hordes of aggressive space aliens, and this week's Wii-kly Update doesn't disappoint in that regard. But if that's not your thing, there's something else which may tickle your fancy instead...WiiWare ALIEN CRUSH RETURNS™ (Hudson Entertainment, 1-4 players, Rated E for Everyone – Animated Blood, Mild Fantasy Violence, 800 Wii Points): ALIEN CRUSH RETURNS is the ultimate incarnation of the popular TurboGrafx pinball classic, Alien Crush. Boasting innovative game and control features, this is one Wii experience that you don't want to miss. With all the ball-blazing simplicity and flipper action thrills of standard pinball, ALIEN CRUSH RETURNS has all the visual and digital elements that you've come to expect in a video game, including grotesque, eye-stunning playfields as well as unique Action Ball gimmicks that redefine the fun and excitement of pinball. You can even nudge the machine with your Wii Remote controller. What's more, you can connect via Nintendo® Wi-Fi Connection to enjoy a variety of features such as four-player head-to-head action, high score competitions and Extra Stage downloads. Home Sweet Home (Big Blue Bubble Inc., 1 player, Rated E for Everyone, 1,000 Wii Points): Picture this scene... You move into your new home, and every room is perfect. Every room, except one. Here is the blank canvas for your vision, but you lack the know-how. Who do you call? The Home Sweet Home team! Home Sweet Home will give you the chance to unleash your hidden talents as an interior designer. You choose the furniture, patterns and colors to create a masterpiece that will blow your client away. With simple controls, a fun graphical style and an easy-to-use interface, Home Sweet Home allows you to nurture your creative side. Remember, a house is not a home until it is a Home Sweet Home. Virtual Console Space Harrier™ (Sega Master System, 1 player, Rated E for Everyone – Mild Fantasy Violence, 500 Wii Points): Space Harrier was originally released in the arcade in the 1980s, developed by AM2, which also developed OutRun and Afterburner. Space Harrier is widely recognizable by many arcade fans due to its distinctive, colorful art design and its fast-paced action. The SEGA Master System version is considered a solid port of the arcade game, containing 18 levels of intense fun. As the "Space Harrier," you must fight your way through "The Land of Dragons" and defeat the bosses at the end of each level to restore peace to the land. Are you prepared? Get ready! --Press Release Know what might be neat, though? Some sort of game that lets you put the home together like above, and then add a bunch (or all) of your Miis into one big house for some sort of reality TV kind of thing. Then again, I'm not big on reality TV, so how good of an idea could that be? Read More


Sumo Digital Talks SEGA Superstars Tennis

Nearly 10 years after Nintendo began cashing in on their vast wealth of characters in sports spin-offs, SEGA finally realized that they've got a pretty good library of characters for that sort of thing, too. And so it came to be that they would find themselves partnered with Sumo Digital to produce a tennis game across five platforms this March, each with its own unique attributes and full of classic SEGA goodness. CVG got a chance to sit down and chat about the title, and what can be expected from SEGA's foray away from the Virtua style of sporting-- specifically, the Wii version of the title, of course. Read More