Sleeping Dogs catapults players into the role of undercover cop Wei Shen, tasked with taking down one of the world’s most fearsome criminal organisations from the inside... the Hong Kong Triads. As players explore the bustling and crowded Hong Kong island, through its neon-lit side streets and sprawling street markets, an incredible story unfolds of loyalty and betrayal where Wei begins to question his own motives as he is sucked in deeper than he could ever imagine. Offering players an island packed with action, every street corner, market stall, harbor dock or city skyscraper can become an opportunity for intense shoot-outs, adrenaline-fuelled street races and intense, brutal martial arts combat. Featuring one of the most intuitive and imaginative combat systems, Sleeping Dogs empowers players to perform an extensive set of martial arts moves, singlehandedly taking on numerous opponents. Players perform bone-crunching kicks and combos, vicious counters and a cinematic set of environmental takedowns making use of countless real-world items from circular saws to phone booths, incinerators to refrigerator doors. “From the moment you pick up the controller and experience the blend of driving, close combat and shooting you know you’re playing something fresh and a bit special,” said Lee Singleton, general manager of Square Enix London Studios. “Sleeping Dogs has one of the best melee combat systems out there – it’s super brutal with devastating takedown moves, and when added to UFG’s proven heritage in driving games, a first class story and the vibrant backdrop of the Hong Kong underworld we get a fiery recipe with fun written all over it.”
The story behind the development of Sleeping Dogs is almost as interesting as the stuff you get to do within the game itself. The game started out being the next planned chapter in Activision's True Crime series, even getting an advertisement through a teaser trailer at the Spike Video Game Awards. However, somewhere in the midst of United Front's work on the game, the publisher decided to pull the plug, instead relying on more noteworthy franchises (Call of Duty, etc.) to make its money. But Square Enix managed to pick up the pieces, giving the project a new name and allowing the developer to finish its work, and now we have the finished result, Sleeping Dogs. And it's a welcome sight, despite a few blemishes. The story sounds awfully similar... Read Review
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