Silent Hill 2 - Feature

Silent Hill 2: Cheats, Guides, and Help Discussions

Silent Hill 2 Boxart

Game Details

  • Available on PC
  • For fans of Action
  • Release Date(s): TBA
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Game Summary

Silent Hill 2 brings players back to the eerie town of Silent Hill in a frightening story set in dense fog and haunting darkness accompanied by dramatic music in Dolby surround sound. Silent Hill 2 pushes the boundaries of macabre horror.

Silent Hill 2 Cheats

Hang Man Puzzle

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The hang man puzzle is in the labyrinth area .You must pull down the top left rope, return to the room with the hanging men. The top left one will be gone. In his place you will find a key and a note.

Game Shark Codes

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Enable Cheats EC8DBED014431F04 Infinite Health 4CA9F29A145625DD 4CA9F2A2145625DD

Signs Revealed

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Unlock all five endings, then start a new game, all the signs will be revealed.

Ending Bonuses

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There are four endings to Silent Hill, each with its own set of bonuses. BAD ENDING Prizes: Gas tank, Chainsaw, Rock Drill. The Gas tank is found in the gas station. It is used to power the other two prizes, but only one of the two weapons can be taken. The rock drill is in the room under the drawbridge control room. It's not very good. The Chainsaw is in the smashed window of cut-rite chainsaws, and is a lot better than the rock drill. These two weapons are useful against slow ground enemies, but the hammer works better, and you don't need to beat the game to get it. BAD+ ENDING Prize: Katana. This is found in the previously locked room in the Dog House on Levin Road. It WAILS any slow moving enemies, and you lunge forward with every stroke. Hold the circle button for an overhead blow, and tap twice for a double slash. You can perform a 3-hit combo by holding the circle for the first hit, then rapidly pressing it. GOOD ENDING Prize: Hyperblaster This gun is just plain cool. It's mega-powerful and has an unlimited supply of ammo. GOOD+ ENDING Prize: Channeling Stone. Found in the convenience store. Who knows what it does or where to use it.

Hint: Hyper Blaster

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The Hyper Blaster is obtained by unlocking the UFO ending, detailed below. Note: Channeling stone shows up on the Game Ending screen, not this weapon. The channeling stone is another possible item (in the convenience store in Next Fear mode if the game is completed with a Good+ rating). To get the UFO ending with it (and subsequently the Hyper Blaster immediately in the Next Fear mode), use the item at these locations: Old Silent Hill: On the roof of the Alternate School Alternate Central Silent Hill: Right outside the hospital before fighting the Moth/Adult Grub. Resort Area: Norman's Motel, in front of the apartments Alternate Resort Area: On the bridge of the boat. Alternate Resort Area: Roof of lighthouse. Information in this section was contributed by The_Sniper3 Hint: Zodiac Room: In the room with the Zodiac Signs, click the digit according to the amount of limbs in the picture (from left to right; Sagitarrius:6, Taurus:4, Gemini:8).

Hint: Getting The Katana

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Complete the game with the good ending to receive the katana. Save, then begin the game again. Play through until reaching the first house that was entered in old Silent Hill. Go to the door that was previously locked in the hallway to find the katana. Completing the game with the good ending will also allow access to the channeling stone.

Hyper Blaster Method 2

Unlock Playstation 3PC
If you have Konami's old game gun plug it in to controler port 2 before you start the game. Load up the game, in your inventory you will now have the hyperblaster. *Note: To use it it's almost better to have two players one to control the gun and one to control Harry.
To unlock the Grim Reapers door in "nowhere", type ALERT on the panel next to the door.

Hyper Blaster

Unlock Playstation 2PC
To get the finish the game with the secret ending

How To Save Cybil

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To save Cybil you must first pick up a plastic bottle in the kitchen of the hospital, then go to the director's room and use the plastic bottle to scoop up the liquid drug on the floor. Then when you are at the place were you meet Cybil at the fair grounds run up to her and use the liquid on her back.
Hint: Saving Cybil Bennet On The Carousel Walk up to Cybil at the very start of the fight, while your energy is full. She should slap you. Immediately after she slaps you, splash her with the "red liquid" to save her, saving valuable time. Note: The red liquid is found in the "normal" hospital, on the floor next to the administrator's desk.
Get to the school, when you get to the room with the Statue of the old man's hand go into the room to the north and get the chemicals. Go back to the statue and use the chemicals. Sizzle Sizzle! Pick up the Gold Medallion and put it into the Clock Tower. Now go find that Silver Medallion!

Hint: Bathroom Teleporters In School

Unlock Playstation 2PC
Enter and exit the girl's bathroom in the second part of the school (through the clock tower). The game will transport your character to the second floor bathroom, which is closed off (along with the men's second floor bathroom) from the rest of the second floor hallway. There are two boxes of handgun ammunition and one box of shotgun shells in the second floor men's bathroom. After collecting them, enter and exit the girl's bathroom on that floor to return to the first floor.
About Drugs When you are doing the things that Kaufmann left in the pool hall, go to the Indian Runner Store, enter the combination (0473). and go inside. Move around the counter, stand in front of the white drawer, and press X. Answer "Yes" to open it. Go all the way back behind the counter. Use the "Safe Key" on the safe that is down by your feet. It will open, and reveal three bags of drugs. You can not take them. Talk to Kaufmann to mention them to him.

Extra Options

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During game play, hit the select button to bring up the Item screen, then go to Options. Once you're in, push any shoulder button. If done correctly, it opens a small menu where you can change the color of the blood, reverse some of the controls, and turn off auto aim.

Defeating Alessa

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In the last stage, Alessa will use lightning bolts to hit you. To avoid this attack, just press Forward + Left or Right and Run! Harry will keep running in circles. After tow or three circles you may stop and start shooting her. When she starts another round of lightning just stop shooting and run again.
For three health drinks, search the wrecked Drink Machine in the first floor of the hospital.
To obtain the silver medallion, find the piano and play the notes shown below in the order given. ____________________________________ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |5| | | | | | | | |3| | | |_| |_| | |_| |_| |_| | | | | | | | | | | | 1 | | | 4 | 2 | | |____|____|____|____|____|____|____| A silver medallion will fall from above the piano. Note that these are dead keys that produce clicks instead of tones.
In the third floor of hospital area are two doors with three panels of push buttons over each one. Read the two pictures at the far end of the room. Use the "Camera" that you already should have found on each of the pictures. This will reveal the necessary pattern(s) that need to be re-drawn on the push-button panels. This opens the respective door and allows the game to proceed.

Hint: Piano Puzzle

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Hint: Music Room Piano Puzzle Play the notes in the following order. __________________________________ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |5| | | | | | | | |3| | | |_| |_| | |_| |_| |_| | | | | | | | | | | | | | | | | | | | 1 | | | 4 | 2 | | |____|____|____|____|____|____|____| Hint: Nurse Center puzzle: You must solve a puzzle to open a door. The door itself has four open slots and four full slots. [1] [white] [2] [black] [orange-red] [3] [purple] [4] Clues to solve the puzzle can be found in the poem: clouds flowing over a hill sky on a sunny day tangerines that are bitter lucky four-leaf-clover violets in the garden dandelions along a path unavoidable sleep time liquid flowing from a slashed wrist The red block goes in slot one, the blue block goes in slot two, the yellow block goes in slot three, and the green block goes in slot four.

Zodiac Room Tip

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In the room with the Zodiac Signs, click the digit according to the amount of limbs in the picture (from left to right; Sagitarrius:6, Taurus:4, Gemini:8).